Added all finished items...

This commit is contained in:
Ognjen Milan Robovic 2024-05-05 12:30:51 -04:00
parent 6cc5a89fdd
commit 49238bb711

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@ -14,113 +14,24 @@ package item is
); );
type enumeration is ( type enumeration is (
--~bone_chestplate, bone_chestplate, bronze_chestplate, chainmail_chestplate, crystal_chestplate, golden_chestplate, iron_chestplate,
--~bronze_chestplate, leather_chestplate, mithril_chestplate, steel_chestplate, bone_greaves, bronze_greaves, chainmail_greaves,
--~chainmail_chestplate, crystal_greaves, golden_greaves, iron_greaves, leather_greaves, mithril_greaves, steel_greaves,
--~crystal_chestplate, black_tunic, blue_tunic, cyan_tunic, green_tunic, grey_tunic, lime_tunic,
--~golden_chestplate, orange_tunic, pink_tunic, purple_tunic, red_tunic, white_tunic, yellow_tunic,
--~iron_chestplate, bone_gauntlets, bronze_gauntlets, chainmail_gauntlets, crystal_gauntlets, golden_gauntlets, iron_gauntlets,
--~leather_chestplate, leather_gauntlets, mithril_gauntlets, steel_gauntlets, bone_helmet, bronze_helmet, chainmail_helmet,
--~mithril_chestplate, crystal_helmet, golden_helmet, iron_helmet, leather_helmet, mithril_helmet, steel_helmet,
--~steel_chestplate, bone_axe, bone_battleaxe, bone_bow, bone_mace, bone_spear, bone_sword,
--~bone_greaves, bronze_axe, bronze_greatsword, bronze_mace, bronze_spear, bronze_sword, club,
--~bronze_greaves, crystal_bow, crystal_greatsword, crystal_mace, crystal_spear, crystal_sword, golden_axe,
--~chainmail_greaves, golden_battleaxe, golden_bow, golden_greatsword, golden_sword, iron_axe, iron_bow,
--~crystal_greaves, iron_mace, iron_spear, iron_sword, jade_axe, jade_battleaxe, jade_greatsword,
--~golden_greaves, jade_mace, jade_spear, jade_sword, maul, mithril_axe, mithril_battleaxe,
--~iron_greaves, mithril_bow, mithril_mace, mithril_spear, sledge_hammer, spiked_club, spiked_staff,
--~leather_greaves, staff, steel_battleaxe, steel_bow, steel_greatsword, steel_mace, steel_sword,
--~mithril_greaves, wooden_bow, wooden_greatsword, wooden_sword, golden_necklace, bronze_shield, crystal_shield,
--~steel_greaves, golden_shield, iron_shield, mithril_shield, steel_shield, wooden_shield
black_tunic,
blue_tunic,
cyan_tunic,
green_tunic,
grey_tunic,
lime_tunic,
orange_tunic,
pink_tunic,
purple_tunic,
red_tunic,
white_tunic,
yellow_tunic
--~bone_gauntlets,
--~bronze_gauntlets,
--~chainmail_gauntlets,
--~crystal_gauntlets,
--~golden_gauntlets,
--~iron_gauntlets,
--~leather_gauntlets,
--~mithril_gauntlets,
--~steel_gauntlets,
--~bone_helmet,
--~bronze_helmet,
--~chainmail_helmet,
--~crystal_helmet,
--~golden_helmet,
--~iron_helmet,
--~leather_helmet,
--~mithril_helmet,
--~steel_helmet,
--~bone_axe,
--~bone_battleaxe,
--~bone_bow,
--~bone_mace,
--~bone_spear,
--~bone_sword,
--~bronze_axe,
--~bronze_greatsword,
--~bronze_mace,
--~bronze_spear,
--~bronze_sword,
--~club,
--~crystal_bow,
--~crystal_greatsword,
--~crystal_mace,
--~crystal_spear,
--~crystal_sword,
--~golden_axe,
--~golden_battleaxe,
--~golden_bow,
--~golden_greatsword,
--~golden_sword,
--~iron_axe,
--~iron_bow,
--~iron_mace,
--~iron_spear,
--~iron_sword,
--~jade_axe,
--~jade_battleaxe,
--~jade_greatsword,
--~jade_mace,
--~jade_spear,
--~jade_sword,
--~maul,
--~mithril_axe,
--~mithril_battleaxe,
--~mithril_bow,
--~mithril_mace,
--~mithril_spear,
--~sledge_hammer,
--~spiked_club,
--~spiked_staff,
--~staff,
--~steel_battleaxe,
--~steel_bow,
--~steel_greatsword,
--~steel_mace,
--~steel_sword,
--~wooden_bow,
--~wooden_greatsword,
--~wooden_sword,
--~golden_necklace,
--~bronze_shield,
--~crystal_shield,
--~golden_shield,
--~iron_shield,
--~mithril_shield,
--~steel_shield,
--~wooden_shield
); );
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------
@ -138,18 +49,113 @@ package item is
count : constant natural := enumeration'pos (enumeration'last) + 1; count : constant natural := enumeration'pos (enumeration'last) + 1;
trait : constant array (enumeration) of information := ( trait : constant array (enumeration) of information := (
("Grey Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("bone_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("White Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("bronze_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Black Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("chainmail_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Red Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("crystal_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Green Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("golden_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Blue Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("iron_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Yellow Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("leather_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Orange Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("mithril_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Cyan Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("steel_chestplate, ", chest, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Lime Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("bone_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Pink Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("bronze_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("Purple Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none) ("chainmail_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("leather_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_greaves, ", feet, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("black_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("blue_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("cyan_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("green_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("grey_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("lime_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("orange_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("pink_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("purple_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("red_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("white_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("yellow_tunic, ", full_body, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("chainmail_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("leather_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_gauntlets, ", hands, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("chainmail_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("leather_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_helmet, ", head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_battleaxe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bone_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("club, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_battleaxe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_battleaxe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("jade_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("maul, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_axe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_battleaxe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_spear, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("sledge_hammer, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("spiked_club, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("spiked_staff, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("staff, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_battleaxe, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_mace, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("wooden_bow, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("wooden_greatsword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("wooden_sword, ", main_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_necklace, ", neck, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("bronze_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("crystal_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("golden_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("iron_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("mithril_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("steel_shield, ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
("wooden_shield ", off_hand, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none)
); );
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------