The worst Ada code I have ever wrote...
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@ -209,7 +209,7 @@ begin
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--
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exit when signal_mode = signal_space or cursor_mode = 2;
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--
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main_menu;
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--~main_menu;
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--
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--~ui.write (to_string (xxx.text), 0, 0, size => 11, code => true);
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ui.write_ada_code (xxx, 0, 0);
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@ -583,27 +583,96 @@ package body ui is
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------------------------------------------------------------------------------------------
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procedure write_ada_code (text : in core.string_box_data; x, y : in integer) is
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word : unbounded_string := to_unbounded_string ("");
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--
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buffer : character := ' ';
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width : constant integer := 13;
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height : constant integer := 11;
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length : natural := 1;
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offset : core.vector := (x, y);
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subset : natural := 0;
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begin
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loop
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buffer := ada.strings.unbounded.element (text.text, length);
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offset.x := offset.x + width;
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--
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exit when buffer = character'val (0);
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--~exit when buffer = ';';
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--
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case buffer is
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when character'val (9) => offset.x := offset.x + 2 * width;
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when character'val (10) => offset.y := offset.y + 1 * height; offset.x := x;
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when ':' => ui.write (buffer & "", offset.x, offset.y, ( 0, 255, 255, 255), height, code => true);
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when others => ui.write (buffer & "", offset.x, offset.y, (255, 255, 255, 255), height, code => true);
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when ':' | ';' | '+' | '*' | '/' | '.' | ',' | '(' | ')' | ''' | '=' | '<' | '>' =>
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ui.write (buffer & "", offset.x, offset.y, ( 0, 255, 255, 255), height, code => true);
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when '"' =>
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ui.write (buffer & "", offset.x, offset.y, (255, 127, 255, 255), height, code => true);
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offset.x := offset.x + width;
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loop
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core.increment (length);
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buffer := ada.strings.unbounded.element (text.text, length);
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ui.write (buffer & "", offset.x, offset.y, (255, 127, 255, 255), height, code => true);
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offset.x := offset.x + width;
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exit when buffer = '"';
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end loop;
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when '-' =>
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if ada.strings.unbounded.element (text.text, length + 1) = '-' then
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ui.write (buffer & "", offset.x, offset.y, (127, 127, 127, 255), height, code => true);
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offset.x := offset.x + width;
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loop
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core.increment (length);
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buffer := ada.strings.unbounded.element (text.text, length);
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ui.write (buffer & "", offset.x, offset.y, (127, 127, 127, 255), height, code => true);
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offset.x := offset.x + width;
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exit when buffer = character'val (10);
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end loop;
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core.decrement (length);
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else
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ui.write (buffer & "", offset.x, offset.y, ( 0, 255, 255, 255), height, code => true);
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end if;
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when '0' .. '9' =>
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loop
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ui.write (buffer & "", offset.x, offset.y, (0, 0, 255, 255), height, code => true);
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core.increment (length);
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buffer := ada.strings.unbounded.element (text.text, length);
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exit when buffer = ' ' or buffer = ';' or buffer = ')' or buffer = ',';
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offset.x := offset.x + width;
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end loop;
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core.decrement (length);
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when 'a' .. 'z' | 'A' .. 'Z' =>
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word := to_unbounded_string (buffer & "");
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subset := 1;
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loop
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buffer := ada.strings.unbounded.element (text.text, length + subset);
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exit when buffer = ' ' or buffer = '.' or buffer = '(' or buffer = ')' or buffer = ',' or buffer = ';'
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or buffer = character'val (9) or buffer = character'val (10);
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word := word & to_unbounded_string (buffer & "");
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core.increment (subset);
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end loop;
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if word = "type" or word = "begin" or word = "end" or word = "when" or word = "others" or word = "procedure" or word = "function"
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or word = "package" or word = "body" or word = "if" or word = "then" or word = "else" or word = "elsif" or word = "case" or word = "is"
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or word = "and" or word = "or" or word = "xor" or word = "exit" or word = "constant" or word = "access" or word = "range"
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or word = "subtype" or word = "array" or word = "in" or word = "out" or word = "return" or word = "for"
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or word = "loop" or word = "while" or word = "of" or word = "null" or word = "record" or word = "use" or word = "mod" or word = "new"
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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--~or word = ""
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or word = "aliased" then
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ui.write (to_string (word), offset.x, offset.y, (255, 255, 0, 255), height, code => true);
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else
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ui.write (to_string (word), offset.x, offset.y, (255, 255, 255, 255), height, code => true);
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end if;
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offset.x := offset.x + (subset - 1) * width;
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length := length + subset - 1;
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when others =>
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ui.write (buffer & "", offset.x, offset.y, (255, 255, 255, 255), height, code => true);
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end case;
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--
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offset.x := offset.x + width;
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length := length + 1;
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core.increment (length);
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end loop;
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end write_ada_code;
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