Experimenting with static string allocations...
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@ -9,7 +9,7 @@ package deity is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type enumeration is (
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AEZORA, MITENA, GUAREA, KERENA, ULDRAE, KANAKO,
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AEZORA, MITENA, SHEILA, ILIONA, ULDRAE, KANAKO,
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HENEAL, EVELOR, OROHAN, XORANA
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);
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@ -31,8 +31,8 @@ package deity is
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description : constant array (enumeration) of definition := (
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AEZORA => ("Aezora ", 0, faction.fairy, attribute.offense, skill.archery, resource.gold),
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MITENA => ("Mitena ", 0, faction.dwarf, attribute.offense, skill.archery, resource.gold),
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GUAREA => ("Guarea ", 0, faction.gnoll, attribute.offense, skill.archery, resource.gold),
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KERENA => ("Kerena ", 0, faction.kobold, attribute.offense, skill.archery, resource.gold),
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SHEILA => ("Sheila ", 0, faction.gnoll, attribute.offense, skill.archery, resource.gold),
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ILIONA => ("Iliona ", 0, faction.kobold, attribute.offense, skill.archery, resource.gold),
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ULDRAE => ("Uldrae ", 0, faction.goblin, attribute.offense, skill.archery, resource.gold),
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KANAKO => ("Kanako ", 0, faction.imp, attribute.offense, skill.archery, resource.gold),
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HENEAL => ("Heneal ", 0, faction.human, attribute.offense, skill.archery, resource.gold),
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@ -163,20 +163,6 @@ procedure main is
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procedure zoom_in is begin core.zoom := 2; end zoom_in;
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procedure zoom_out is begin core.zoom := 1; end zoom_out;
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------------------------------------------------------------------------------------------
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--~procedure main_menu is
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--~begin
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--~core.draw (game_preview (world.ash), core.center_x (game_preview (world.ash).width * 2), core.center_y (game_preview (world.ash).height * 2), factor => 2);
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--~core.draw (game_title, core.center_x (game_title.width * 2), core.center_y (game_title.height * 2), factor => 2);
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--~--
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--~ui.write ("Main Menu", 0, 0);
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--~--
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--~ui.draw_check_box (0, 32, view_list (map_preview_panel), "map_preview_panel");
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--~ui.draw_check_box (0, 64, view_list (status_preview_panel), "status_preview_panel");
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--~ui.draw_check_box (0, 96, view_list (text_box_panel), "text_box_panel");
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--~end main_menu;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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begin
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@ -479,7 +465,7 @@ begin
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begin
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for index in material.enumeration loop
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if world.map.chads (1).materials (index).value > 0 then
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ui.draw_icon (material.icon (index), -(material.description (index).name), move_x, core.base + core.icon);
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ui.draw_icon (material.icon (index), material.description (index).name.all, move_x, core.base + core.icon);
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ui.draw_text_box (move_x, core.base + core.icon + core.icon, core.icon, core.icon);
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ui.write (world.map.chads (1).materials (index).value'image, move_x, core.base + core.icon + core.icon + 8, (255, 255, 255, 255), 15, true);
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--
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@ -3,7 +3,6 @@
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-- GNU General Public Licence (version 3 or later)
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with core;
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use core;
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package material is
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@ -20,7 +19,7 @@ package material is
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------------------------------------------------------------------------------------------
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type definition is record
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name : core.unstring;
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name : access string;
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cost : natural;
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end record;
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@ -33,34 +32,34 @@ package material is
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default : constant points := (others => (1, 12));
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description : constant array (enumeration) of definition := (
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sulphur => (+("Sulphur"), 11),
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mercury => (+("Mercury"), 13),
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mint => (+("Mint"), 3),
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cinnamon => (+("Cinnamon"), 5),
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apple => (+("Apple"), 2),
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peach => (+("Peach"), 2),
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pear => (+("Pear"), 2),
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banana => (+("Banana"), 3),
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orange => (+("Orange"), 3),
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plum => (+("Plum"), 3),
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cherry => (+("Cherry"), 3),
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lemon => (+("Lemon"), 2),
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potato => (+("Potato"), 1),
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wheat => (+("Wheat"), 1),
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carrot => (+("Carrot"), 2),
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cucumber => (+("Cucumber"), 3),
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onion => (+("Onion"), 2),
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garlic => (+("Garlic"), 2),
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eggplant => (+("Eggplant"), 3),
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tomato => (+("Tomato"), 2),
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meat => (+("Meat"), 3),
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fish_meat => (+("Fish Meat"), 2),
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skull => (+("Skull"), 1),
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animal_skull => (+("Animal Skull"), 1),
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bone => (+("Bone"), 1),
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rib_cage => (+("Rib Cage"), 1),
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animal_skin => (+("Animal Skin"), 5),
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animal_fur => (+("Animal Fur"), 7)
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sulphur => (new string' ("Sulphur"), 11),
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mercury => (new string' ("Mercury"), 13),
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mint => (new string' ("Mint"), 3),
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cinnamon => (new string' ("Cinnamon"), 5),
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apple => (new string' ("Apple"), 2),
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peach => (new string' ("Peach"), 2),
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pear => (new string' ("Pear"), 2),
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banana => (new string' ("Banana"), 3),
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orange => (new string' ("Orange"), 3),
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plum => (new string' ("Plum"), 3),
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cherry => (new string' ("Cherry"), 3),
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lemon => (new string' ("Lemon"), 2),
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potato => (new string' ("Potato"), 1),
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wheat => (new string' ("Wheat"), 1),
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carrot => (new string' ("Carrot"), 2),
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cucumber => (new string' ("Cucumber"), 3),
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onion => (new string' ("Onion"), 2),
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garlic => (new string' ("Garlic"), 2),
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eggplant => (new string' ("Eggplant"), 3),
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tomato => (new string' ("Tomato"), 2),
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meat => (new string' ("Meat"), 3),
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fish_meat => (new string' ("Fish Meat"), 2),
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skull => (new string' ("Skull"), 1),
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animal_skull => (new string' ("Animal Skull"), 1),
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bone => (new string' ("Bone"), 1),
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rib_cage => (new string' ("Rib Cage"), 1),
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animal_skin => (new string' ("Animal Skin"), 5),
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animal_fur => (new string' ("Animal Fur"), 7)
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);
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icon : array (enumeration) of core.sprite;
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@ -238,7 +238,7 @@ package body world is
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height => landmarks (landmark_index'val (map.landmarks (index).index)).height)
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and core.cursor_mode = core.cursor_middle
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and not ui.prioritize then
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core.write_text_box (landmark_description (landmark_index'val (map.landmarks (index).index)).name);
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core.write_text_box (-(landmark_description (landmark_index'val (map.landmarks (index).index)).name));
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end if;
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end if;
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end loop;
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@ -271,7 +271,7 @@ package body world is
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height => locations (location_index'val (map.locations (index).index)).height)
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and core.cursor_mode = core.cursor_middle
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and not ui.prioritize then
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core.write_text_box (location_description (location_index'val (map.locations (index).index)).name);
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core.write_text_box (-(location_description (location_index'val (map.locations (index).index)).name));
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end if;
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end if;
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--
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@ -316,7 +316,7 @@ package body world is
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--
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when effect.modify_material => material_index := material.enumeration'val (data.modifier);
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player.materials (material_index) := player.materials (material_index) + data.amount;
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ui.echo ("+" & data.amount'image & " " & (-(material.description (material_index).name)));
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ui.echo ("+" & data.amount'image & " " & material.description (material_index).name.all);
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end case;
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end;
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--
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@ -31,14 +31,14 @@ package world is
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------------------------------------------------------------------------------------------
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type landmark_stats is record
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name : core.short_string;
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name : core.unstring;
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spawn : biome;
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clip : boolean;
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frames : integer;
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end record;
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type location_stats is record
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name : core.short_string;
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name : core.unstring;
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clip : boolean;
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frames : integer;
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states : integer;
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@ -83,51 +83,50 @@ package world is
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location_count : constant natural := location_index'pos (location_index'last) + 1;
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landmark_description : constant array (landmark_index) of landmark_stats := (
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dead_tree => ("Dead Tree ", ash, true, 1),
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mossy_rock => ("Mossy Rock ", swamp, true, 1),
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palm_tree => ("Palm Tree ", sand, true, 4),
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pine_tree => ("Pine Tree ", grass, true, 4),
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pine_forest => ("Pine Forest ", grass, true, 4),
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reeds => ("Reeds ", swamp, false, 4),
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rock => ("Rock ", sand, true, 1),
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snowed_pine_tree => ("Snowed Pine Tree ", snow, true, 4),
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snowed_rock => ("Snowed Rock ", snow, true, 1),
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spiky_rock => ("Spiky Rock ", ash, true, 1),
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wooden_sign => ("Wooden Sign ", grass, false, 1),
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wooden_arrow_sign => ("Wooden Arrow Sign ", grass, false, 1),
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rune_stone => ("Rune Stone ", grass, true, 4),
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snowed_rune_stone => ("Snowed Rune Stone ", snow, true, 1),
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mossy_rune_stone => ("Mossy Rune Stone ", swamp, true, 4),
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snowed_pine_forest => ("Snowed Pine Forest ", snow, true, 4),
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hyacinths => ("Hyacinths ", grass, false, 1),
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orchids => ("Orchids ", grass, false, 1),
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asters => ("Asters ", grass, false, 1),
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daffodils => ("Daffodils ", grass, false, 1),
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royal_grave => ("Royal Grave ", ash, true, 1),
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grave => ("Grave ", ash, true, 1),
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humble_grave => ("Humble Grave ", ash, true, 1),
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wooden_wide_sign => ("Wooden Wide Sign ", grass, false, 1),
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birch_tree => ("Birch Tree ", grass, true, 4),
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fir_tree => ("Fir Tree ", grass, true, 4),
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oak_tree => ("Oak Tree ", grass, true, 4),
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old_willow_tree => ("Old Willow Tree ", swamp, true, 4)
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dead_tree => (+("Dead Tree"), ash, true, 1),
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mossy_rock => (+("Mossy Rock"), swamp, true, 1),
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palm_tree => (+("Palm Tree"), sand, true, 4),
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pine_tree => (+("Pine Tree"), grass, true, 4),
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pine_forest => (+("Pine Forest"), grass, true, 4),
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reeds => (+("Reeds"), swamp, false, 4),
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rock => (+("Rock"), sand, true, 1),
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snowed_pine_tree => (+("Snowed Pine Tree"), snow, true, 4),
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snowed_rock => (+("Snowed Rock"), snow, true, 1),
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spiky_rock => (+("Spiky Rock"), ash, true, 1),
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wooden_sign => (+("Wooden Sign"), grass, false, 1),
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wooden_arrow_sign => (+("Wooden Arrow Sign"), grass, false, 1),
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rune_stone => (+("Rune Stone"), grass, true, 4),
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snowed_rune_stone => (+("Snowed Rune Stone"), snow, true, 1),
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mossy_rune_stone => (+("Mossy Rune Stone"), swamp, true, 4),
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snowed_pine_forest => (+("Snowed Pine Forest"), snow, true, 4),
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hyacinths => (+("Hyacinths"), grass, false, 1),
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orchids => (+("Orchids"), grass, false, 1),
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asters => (+("Asters"), grass, false, 1),
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daffodils => (+("Daffodils"), grass, false, 1),
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royal_grave => (+("Royal Grave"), ash, true, 1),
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grave => (+("Grave"), ash, true, 1),
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humble_grave => (+("Humble Grave"), ash, true, 1),
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wooden_wide_sign => (+("Wooden Wide Sign"), grass, false, 1),
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birch_tree => (+("Birch Tree"), grass, true, 4),
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fir_tree => (+("Fir Tree"), grass, true, 4),
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oak_tree => (+("Oak Tree"), grass, true, 4),
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old_willow_tree => (+("Old Willow Tree"), swamp, true, 4)
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);
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location_description : constant array (location_index) of location_stats := (
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well_of_agility => ("Well of Agility ", true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.speed), 2, false, 0)),
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well_of_knowledge => ("Well of Knowledge ", true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.wisdom), 2, false, 0)),
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well_of_strength => ("Well of Strength ", true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 2, false, 0)),
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old_dwarven_grave => ("Old Dwarven Grave ", true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.defense), 1, false, 0)),
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huge_ancient_urn => ("Huge Ancient Urn ", true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 1, false, 0)),
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--
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banana_tree => ("Banana Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.banana), 4, true, 600)),
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apple_tree => ("Apple Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.apple), 6, true, 600)),
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cherry_tree => ("Cherry Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.cherry), 6, true, 600)),
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lemon_tree => ("Lemon Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.lemon), 6, true, 600)),
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orange_tree => ("Orange Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.orange), 6, true, 600)),
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pear_tree => ("Pear Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.pear), 6, true, 600)),
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peach_tree => ("Peach Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.peach), 6, true, 600)),
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plum_tree => ("Plum Tree ", true, 4, 3, (effect.modify_material, material.enumeration'pos (material.plum), 6, true, 600))
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well_of_agility => (+("Well of Agility"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.speed), 2, false, 0)),
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well_of_knowledge => (+("Well of Knowledge"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.wisdom), 2, false, 0)),
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well_of_strength => (+("Well of Strength"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 2, false, 0)),
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old_dwarven_grave => (+("Old Dwarven Grave"), true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.defense), 1, false, 0)),
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huge_ancient_urn => (+("Huge Ancient Urn"), true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 1, false, 0)),
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banana_tree => (+("Banana Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.banana), 4, true, 600)),
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apple_tree => (+("Apple Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.apple), 6, true, 600)),
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cherry_tree => (+("Cherry Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.cherry), 6, true, 600)),
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lemon_tree => (+("Lemon Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.lemon), 6, true, 600)),
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orange_tree => (+("Orange Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.orange), 6, true, 600)),
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pear_tree => (+("Pear Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.pear), 6, true, 600)),
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peach_tree => (+("Peach Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.peach), 6, true, 600)),
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plum_tree => (+("Plum Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.plum), 6, true, 600))
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);
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month_name : constant array (1 .. 12) of core.unstring := (
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@ -138,8 +137,8 @@ package world is
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+("V <> Month of Orohan"),
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+("VI <> Month of Aezora"),
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+("VII <> Month of Mitena"),
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+("VIII <> Month of Guarea"),
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+("IX <> Month of Kerena"),
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+("VIII <> Month of Sheila"),
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+("IX <> Month of Iliona"),
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+("X <> Month of Uldrae"),
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+("XI <> Month of Kanako"),
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+("XII <> Month of Time-Rebirth")
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