Refactored UI package...

This commit is contained in:
Ognjen Milan Robovic 2024-05-27 14:38:56 -04:00
parent 1a7c8e44d0
commit 6cedff3ff8
2 changed files with 23 additions and 18 deletions

View File

@ -313,8 +313,6 @@ begin
--~magic.menu (0, 0, true);
--~might.menu (0, 0, true);
--
--~chad.draw_alice;
--
--~deity.draw (deity.AEZORA, 300, 300);
--~deity.draw (deity.ULDRAE, 500, 300);
--

View File

@ -5,9 +5,9 @@
with core;
with ada.strings.unbounded;
use ada.strings.unbounded;
use type core.cursor_code;
use type ada.strings.unbounded.unbounded_string;
package body ui is
@ -608,29 +608,36 @@ package body ui is
------------------------------------------------------------------------------------------
procedure add_structure_button (icon : in core.sprite; name : in core.short_string; text : in core.long_string := "") is
index : natural renames structure_array (structure_count - 1).gui_n;
begin
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).kind := gui_button;
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).text := name;
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).info := text;
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).number := 0;
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).image := icon;
structure_array (structure_count - 1).gui_list (index).kind := gui_button;
structure_array (structure_count - 1).gui_list (index).text := name;
structure_array (structure_count - 1).gui_list (index).info := text;
structure_array (structure_count - 1).gui_list (index).number := 0;
structure_array (structure_count - 1).gui_list (index).image := icon;
--~structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).kind := gui_button;
--~structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).text := name;
--~structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).info := text;
--~structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).number := 0;
--~structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).image := icon;
--
core.increment (structure_array (structure_count - 1).gui_n);
core.increment (index);
end add_structure_button;
------------------------------------------------------------------------------------------
procedure add_structure_orient is
index : natural renames structure_array (structure_count - 1).gui_n;
begin
structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).kind := gui_orient;
structure_array (structure_count - 1).gui_list (index).kind := gui_orient;
--
core.increment (structure_array (structure_count - 1).gui_n);
core.increment (index);
end add_structure_orient;
------------------------------------------------------------------------------------------
procedure write_ada_code (text : in core.string_box_data; x, y : in integer) is
word : unbounded_string := to_unbounded_string ("");
word : ada.strings.unbounded.unbounded_string := ada.strings.unbounded.to_unbounded_string ("");
--
buffer : character := ' ';
width : constant integer := 9;
@ -640,7 +647,7 @@ package body ui is
subset : natural := 0;
begin
loop
buffer := ada.strings.unbounded.element (text.text, length);
buffer := ada.strings.unbounded.element (text.text, length);
offset.x := offset.x + width;
--
exit when buffer = character'val (0);
@ -690,13 +697,13 @@ package body ui is
end loop;
core.decrement (length);
when 'a' .. 'z' | 'A' .. 'Z' =>
word := to_unbounded_string (buffer & "");
word := ada.strings.unbounded.to_unbounded_string (buffer & "");
subset := 1;
loop
buffer := ada.strings.unbounded.element (text.text, length + subset);
exit when buffer = ' ' or buffer = '.' or buffer = '(' or buffer = ')' or buffer = ',' or buffer = ';' or buffer = '''
or buffer = character'val (9) or buffer = character'val (10);
word := word & to_unbounded_string (buffer & "");
word := word & ada.strings.unbounded.to_unbounded_string (buffer & "");
core.increment (subset);
end loop;
if word = "type" or word = "begin" or word = "end" or word = "when" or word = "others" or word = "procedure" or word = "function"
@ -704,10 +711,10 @@ package body ui is
or word = "and" or word = "or" or word = "xor" or word = "exit" or word = "constant" or word = "access" or word = "range"
or word = "subtype" or word = "array" or word = "in" or word = "out" or word = "return" or word = "for" or word = "with"
or word = "loop" or word = "while" or word = "of" or word = "null" or word = "record" or word = "use" or word = "mod" or word = "new"
or word = "aliased" then
ui.write (to_string (word), offset.x, offset.y, (255, 255, 0, 255), height, code => true);
or word = "aliased" or word = "all" then
ui.write (ada.strings.unbounded.to_string (word), offset.x, offset.y, (255, 255, 0, 255), height, code => true);
else
ui.write (to_string (word), offset.x, offset.y, (others => 255), height, code => true);
ui.write (ada.strings.unbounded.to_string (word), offset.x, offset.y, (others => 255), height, code => true);
end if;
offset.x := offset.x + (subset - 1) * width;
length := length + subset - 1;