Added and tested 2 more locations...
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game/world/location/huge_ancient_urn.png
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game/world/location/huge_ancient_urn.png
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game/world/location/old_dwarven_grave.png
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@ -20,7 +20,7 @@ package world is
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);
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type location_index is (
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well_of_agility, well_of_knowledge, well_of_strength
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well_of_agility, well_of_knowledge, well_of_strength, old_dwarven_grave, huge_ancient_urn
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);
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------------------------------------------------------------------------------------------
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@ -105,9 +105,11 @@ package world is
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);
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location_trait : constant array (location_index) of location_stats := (
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well_of_agility => ("Well of Agility ", true, 4, 3, (effect.speed, 2, false, 0)),
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well_of_knowledge => ("Well of Knowledge ", true, 4, 3, (effect.wisdom, 2, false, 0)),
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well_of_strength => ("Well of Strength ", true, 4, 3, (effect.offense, 2, false, 0))
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well_of_agility => ("Well of Agility ", true, 4, 3, (effect.speed, 2, false, 0)),
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well_of_knowledge => ("Well of Knowledge ", true, 4, 3, (effect.wisdom, 2, false, 0)),
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well_of_strength => ("Well of Strength ", true, 4, 3, (effect.offense, 2, false, 0)),
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old_dwarven_grave => ("Old Dwarven Grave ", true, 1, 3, (effect.defense, 1, false, 0)),
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huge_ancient_urn => ("Huge Ancient Urn ", true, 1, 3, (effect.offense, 1, false, 0))
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);
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map : information;
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