Adding few words, more to come after work...
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design/core.txt
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design/core.txt
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Engine name: Xhads, Xaemes, Robovic, Ognjen, Xolatile, Xngine, Xore, Xero, World...
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Game name: EAX, Chads of Might & Magic, Chads, Unumis, Haen, World, Armageddon...
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Imp campaign names: Horned Maiden, Gentle Flower, Silent Autumn (always keep 2 words, 6 characters each...)
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Inspiration:
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Cube
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Heroes of Might & Magic 2
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Heroes of Might & Magic 5
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Mount & Blade
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Age of Mythology
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Age of Empire
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Age of Wonders
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Dungeon Crawl Stone Soup
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Angband
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0 A.D.
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Battle for Wesnoth
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More documentation to come...
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design/development.txt
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design/development.txt
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This will contain some design decisions and how the hell this game was developed...
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design/lore.txt
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design/lore.txt
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My English sucks, everything written here may change...
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In Tolkienian inspired world, there was a Great War between humans, elves and orcs. They fought each other to almost extinction, until there was barely any of those left to wonder
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the World. As none of the higher races exist in significant number, with their civilizations crumbled, cities burned, people slaughtered, survivors wandering the wasteland trying
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to stay alive, those of lower races have risen in power. Fairies, dwarves, gnolls, kobolds, goblins and lastly imps, who were used to be XP-farming runts in dungeons, forests and
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caves, now rule the World. They started expanding their armies, building armories, markets, towers and walls, stealing and repairing what was left from higher races.
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Will the same faith come to lower races, is Great War v2.0 on the horizon...?
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I don't know what else to write here...
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