Added skill descriptions and die procedure...
This commit is contained in:
parent
e0a77d73c1
commit
8c4a6d0954
@ -31,6 +31,7 @@ package body core is
|
|||||||
dash;
|
dash;
|
||||||
echo (comment, "Immediately terminating the program, no memory management clean-up.");
|
echo (comment, "Immediately terminating the program, no memory management clean-up.");
|
||||||
dash;
|
dash;
|
||||||
|
die;
|
||||||
end if;
|
end if;
|
||||||
end echo;
|
end echo;
|
||||||
|
|
||||||
|
@ -85,6 +85,8 @@ package core is
|
|||||||
|
|
||||||
-- C
|
-- C
|
||||||
|
|
||||||
|
procedure die with import => true, convention => c;
|
||||||
|
|
||||||
function random_integer (minimum, maximum : in integer) return integer with import => true, convention => c;
|
function random_integer (minimum, maximum : in integer) return integer with import => true, convention => c;
|
||||||
|
|
||||||
procedure engine_configure with import => true, convention => c;
|
procedure engine_configure with import => true, convention => c;
|
||||||
|
@ -4,31 +4,6 @@ package skill is
|
|||||||
|
|
||||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
--~Archery: Improves the effectiveness of ranged attacks.
|
|
||||||
--~Offense: Enhances the damage dealt in combat.
|
|
||||||
--~Armourer: Better at maintaining and repairing equipment.
|
|
||||||
--~Resistance: Provides protection against various types of magic.
|
|
||||||
--~Tactics: Enhances tactical decisions in battles.
|
|
||||||
--~First Aid: Ability to heal wounded units on the battlefield.
|
|
||||||
--~Logistics: Increases movement speed on the map.
|
|
||||||
--~Path Finding: Improves travel speed and reduces chances of ambush.
|
|
||||||
--~Navigation: Better at traveling by sea, improving sea voyages.
|
|
||||||
--~Scouting: Increases visibility range on the map.
|
|
||||||
--~Leadership: Allows for the command of larger armies.
|
|
||||||
--~Scholar: Improves learning from various sources of knowledge.
|
|
||||||
--~Fire Magic: Focuses on spells related to fire elements.
|
|
||||||
--~Water Magic: Mastery over spells involving water elements.
|
|
||||||
--~Air Magic: Command over spells related to air and wind.
|
|
||||||
--~Earth Magic: Manipulation of spells involving earth and nature.
|
|
||||||
--~Mysticism: Enhances magical energy and resource management.
|
|
||||||
--~Necromancy: Ability to raise and control undead units.
|
|
||||||
--~Sorcery: Mastery over a wide range of magical spells.
|
|
||||||
--~Wisdom: Increases overall knowledge and understanding.
|
|
||||||
--~Intelligence: Enhances magical prowess and spellcasting ability.
|
|
||||||
--~Learning: Speeds up the rate of acquiring new skills.
|
|
||||||
--~Diplomacy: Improves relationships with other factions.
|
|
||||||
--~Estates: Manages and grows your domain, relations and wealth.
|
|
||||||
|
|
||||||
type codex is (
|
type codex is (
|
||||||
archery, offense, armourer, resistance, tactics, first_aid,
|
archery, offense, armourer, resistance, tactics, first_aid,
|
||||||
logistics, path_finding, navigation, scouting, leadership, scholar,
|
logistics, path_finding, navigation, scouting, leadership, scholar,
|
||||||
@ -58,30 +33,30 @@ package skill is
|
|||||||
count : constant natural := codex'pos (codex'last) + 1;
|
count : constant natural := codex'pos (codex'last) + 1;
|
||||||
|
|
||||||
trait : constant trait_array := (
|
trait : constant trait_array := (
|
||||||
("Archery ", 0, "Archery: Improves the effectiveness of ranged attacks. "),
|
("Archery ", 0, "Improves the effectiveness of ranged attacks. "),
|
||||||
("Offense ", 0, "Offense: Enhances the damage dealt in combat. "),
|
("Offense ", 0, "Enhances the damage dealt in combat. "),
|
||||||
("Armourer ", 0, "Armourer: Better at maintaining and repairing equipment. "),
|
("Armourer ", 0, "Better at maintaining and repairing equipment. "),
|
||||||
("Resistance ", 0, "Resistance: Provides protection against various types of magic. "),
|
("Resistance ", 0, "Provides protection against various types of magic. "),
|
||||||
("Tactics ", 0, "Tactics: Enhances tactical decisions in battles. "),
|
("Tactics ", 0, "Enhances tactical decisions in battles. "),
|
||||||
("First Aid ", 0, "First Aid: Ability to heal wounded units on the battlefield. "),
|
("First Aid ", 0, "Ability to heal wounded units on the battlefield. "),
|
||||||
("Logistics ", 0, "Logistics: Increases movement speed on the map. "),
|
("Logistics ", 0, "Increases movement speed on the map. "),
|
||||||
("Path Finding ", 0, "Path Finding: Improves travel speed and reduces chances of ambush. "),
|
("Path Finding ", 0, "Improves travel speed and reduces chances of ambush. "),
|
||||||
("Navigation ", 0, "Navigation: Better at traveling by sea, improving sea voyages. "),
|
("Navigation ", 0, "Better at traveling by sea, improving sea voyages. "),
|
||||||
("Scouting ", 0, "Scouting: Increases visibility range on the map. "),
|
("Scouting ", 0, "Increases visibility range on the map. "),
|
||||||
("Leadership ", 0, "Leadership: Allows for the command of larger armies. "),
|
("Leadership ", 0, "Allows for the command of larger armies. "),
|
||||||
("Scholar ", 0, "Scholar: Improves learning from various sources of knowledge. "),
|
("Scholar ", 0, "Improves learning from various sources of knowledge. "),
|
||||||
("Fire Magic ", 0, "Fire Magic: Focuses on spells related to fire elements. "),
|
("Fire Magic ", 0, "Focuses on spells related to fire elements. "),
|
||||||
("Water Magic ", 0, "Water Magic: Mastery over spells involving water elements. "),
|
("Water Magic ", 0, "Mastery over spells involving water elements. "),
|
||||||
("Air Magic ", 0, "Air Magic: Command over spells related to air and wind. "),
|
("Air Magic ", 0, "Command over spells related to air and wind. "),
|
||||||
("Earth Magic ", 0, "Earth Magic: Manipulation of spells involving earth and nature. "),
|
("Earth Magic ", 0, "Manipulation of spells involving earth and nature. "),
|
||||||
("Mysticism ", 0, "Mysticism: Enhances magical energy and resource management. "),
|
("Mysticism ", 0, "Enhances magical energy and resource management. "),
|
||||||
("Necromancy ", 0, "Necromancy: Ability to raise and control undead units. "),
|
("Necromancy ", 0, "Ability to raise and control undead units. "),
|
||||||
("Sorcery ", 0, "Sorcery: Mastery over a wide range of magical spells. "),
|
("Sorcery ", 0, "Mastery over a wide range of magical spells. "),
|
||||||
("Wisdom ", 0, "Wisdom: Increases overall knowledge and understanding. "),
|
("Wisdom ", 0, "Increases overall knowledge and understanding. "),
|
||||||
("Intelligence ", 0, "Intelligence: Enhances magical prowess and spellcasting ability. "),
|
("Intelligence ", 0, "Enhances magical prowess and spellcasting ability. "),
|
||||||
("Learning ", 0, "Learning: Speeds up the rate of acquiring new skills. "),
|
("Learning ", 0, "Speeds up the rate of acquiring new skills. "),
|
||||||
("Diplomacy ", 0, "Diplomacy: Improves relationships with other factions. "),
|
("Diplomacy ", 0, "Improves relationships with other factions. "),
|
||||||
("Estates ", 0, "Estates: Manages and grows your domain, relations and wealth. ")
|
("Estates ", 0, "Manages and grows your domain, relations and wealth. ")
|
||||||
);
|
);
|
||||||
|
|
||||||
------------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------------
|
||||||
|
@ -50,6 +50,8 @@ enum {
|
|||||||
|
|
||||||
static void out (void * data, int size);
|
static void out (void * data, int size);
|
||||||
|
|
||||||
|
extern void die (void);
|
||||||
|
|
||||||
extern void echo (char * data);
|
extern void echo (char * data);
|
||||||
|
|
||||||
extern void fatal_failure (int condition, char * message);
|
extern void fatal_failure (int condition, char * message);
|
||||||
@ -141,6 +143,10 @@ void out (void * data, int size) {
|
|||||||
(void) write (STDOUT_FILENO, data, (unsigned long int) size);
|
(void) write (STDOUT_FILENO, data, (unsigned long int) size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void die (void) {
|
||||||
|
exit (-1);
|
||||||
|
}
|
||||||
|
|
||||||
void echo (char * data) {
|
void echo (char * data) {
|
||||||
if (data == null) {
|
if (data == null) {
|
||||||
return;
|
return;
|
||||||
|
Loading…
Reference in New Issue
Block a user