Added title bar colour...
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2f09cb9216
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@ -51,6 +51,16 @@ package body ui is
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structure_limit : constant natural := 12;
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structure_limit : constant natural := 12;
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font_tint : array (style) of core.colour := (
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(136, 136, 136, 255),
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(119, 119, 238, 255),
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(119, 238, 238, 255),
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(136, 136, 136, 255),
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(238, 119, 238, 255),
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(136, 136, 136, 255),
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(238, 119, 0, 255)
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);
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sprite : array (style, element) of core.sprite;
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sprite : array (style, element) of core.sprite;
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font : array (style) of core.font;
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font : array (style) of core.font;
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@ -178,7 +188,9 @@ package body ui is
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when gui_button =>
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when gui_button =>
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draw_frame (data.gui_list (x).info, button_data.x, button_data.y, button_data.width, button_data.height);
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draw_frame (data.gui_list (x).info, button_data.x, button_data.y, button_data.width, button_data.height);
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draw_icon (data.gui_list (x).image, data.gui_list (x).info, button_data.x + offset, button_data.y + offset);
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draw_icon (data.gui_list (x).image, data.gui_list (x).info, button_data.x + offset, button_data.y + offset);
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write (data.gui_list (x).text, button_data.x + offset + core.icon, button_data.y + offset + 2);
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write (data.gui_list (x).text,
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button_data.x + offset + core.icon + (core.icon - font (active).scale) / 2,
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button_data.y + offset + (core.icon - font (active).scale) / 2);
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--
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--
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button_data.y := button_data.y + button_data.height;
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button_data.y := button_data.y + button_data.height;
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when gui_orient =>
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when gui_orient =>
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@ -311,7 +323,7 @@ package body ui is
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draw (text_lower_left, x, y + height - offset);
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draw (text_lower_left, x, y + height - offset);
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draw (text_lower_right, x + width - offset, y + height - offset);
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draw (text_lower_right, x + width - offset, y + height - offset);
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--
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--
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write (core.read_text_box, x, y);
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write (core.read_text_box, (core.icon - font (active).scale) / 2 + x + 4, (core.icon - font (active).scale) / 2 + y);
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end draw_help_box;
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end draw_help_box;
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------------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------------
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@ -341,13 +353,14 @@ package body ui is
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procedure draw_title_bar (x, y, width : in integer; title : in string) is
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procedure draw_title_bar (x, y, width : in integer; title : in string) is
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middle_width : constant integer := width - sprite (active, title_bar_left).width - sprite (active, title_bar_right).width;
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middle_width : constant integer := width - sprite (active, title_bar_left).width - sprite (active, title_bar_right).width;
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offset : constant integer := (sprite (active, title_bar_middle).height - font (active).scale) / 2;
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begin
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begin
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draw (title_bar_left, x, y - sprite (active, title_bar_left).height);
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draw (title_bar_left, x, y - sprite (active, title_bar_left).height);
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draw (title_bar_right, x + middle_width + sprite (active, title_bar_left).width, y - sprite (active, title_bar_right).height);
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draw (title_bar_right, x + middle_width + sprite (active, title_bar_left).width, y - sprite (active, title_bar_right).height);
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--
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--
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draw_horizontally (title_bar_middle, x + sprite (active, title_bar_left).width, y - sprite (active, title_bar_middle).height, middle_width);
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draw_horizontally (title_bar_middle, x + sprite (active, title_bar_left).width, y - sprite (active, title_bar_middle).height, middle_width);
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--
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--
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write (title, x + sprite (active, title_bar_left).width, y - sprite (active, title_bar_middle).height / 2 - 12); -- 12 = font.height / 2
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write (title, x + sprite (active, title_bar_left).width + offset, y - font (active).scale - 4, tint => font_tint (active));
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end draw_title_bar;
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end draw_title_bar;
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------------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------------
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