Added one tree and more design decision documentation...
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@ -30,8 +30,8 @@ Gameplay:
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Each menu has sub-menus, if needed, and description of what something does, this may potentially replace making a tutorial.
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Each map is connected to one or more other maps, which is the world, and you can access different parts with portals, routes or docks.
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Engine name: Xhads, Xaemes, Robovic, Ognjen, Xolatile, Xngine, Xore, Xero, World...
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Game name: EAX, Chads of Might & Magic, Chads, Unumis, Haen, World, Armageddon...
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Engine name: Xhads, Xaemes, Robovic, Ognjen, Xolatile, Xngine, Xore, Xero, World... - Xhads
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Game name: EAX, Chads of Might & Magic, Chads, Unumis, Haen, World, Armageddon... - Xorana
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Imp campaign names: Horned Maiden, Gentle Flower, Silent Autumn (always keep 2 words, 6 characters each...)
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@ -12,5 +12,16 @@ This will contain some design decisions and how the hell this game was developed
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> Added AI package for testing, but it'll most likely never be used...
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> Scrapped everything once again, decided to create my own world and pixel art.
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> Refactored a lot of code, removed Heroes of Might & Magic 3 game data and sprites.
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> Grinded pixel art in GIMP like a madman for quite some time, base size 16x16.
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> Added icon and view sprites, view various sizes, icons base size 32x32.
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> Refactored UI system, experimented with it, wrote and erased bunch of code.
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> Added various more landmarks and locations, that include effects, and their code.
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> Spent a lot of time testing, and realized my roguelike movement system sucks.
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> Added even more art work, all pain-tently done in GIMP, because I can.
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> Major refactorings that used heap allocations and dynamic arrays, but erased, complex.
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> Deleted a lot of files, most package bodies, refactored everything with unstring.
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> Implemented water, but it's not a biome, this change might bite my ass later.
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> Added HoM&M-like movement system, still work in progress, working on other things.
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> Refactored most package specifications, I want to work with simple code, not complex.
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> Present day, grinding pixel art...
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> Present day, refactoring bad (complex) code and grinding pixel art...
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@ -1,5 +1,7 @@
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My English sucks, everything written here may change...
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I'd like to have this lore in the source code, or in game, in books, scripts and similar.
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In Tolkienian inspired world, there was a Great War between humans, elves and orcs. They fought each other to almost extinction, until there was barely any of those left to wonder
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the World. As none of the higher races exist in significant number, with their civilizations crumbled, cities burned, people slaughtered, survivors wandering the wasteland trying
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to stay alive, those of lower races have risen in power. Fairies, dwarves, gnolls, kobolds, goblins and lastly imps, who were used to be XP-farming runts in dungeons, forests and
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@ -7,4 +9,23 @@ caves, now rule the World. They started expanding their armies, building armorie
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Will the same faith come to lower races, is Great War v2.0 on the horizon...?
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I don't know what else to write here...
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So, in the Begining and all, there was Red-Haired Goddess (some old Serbian (?) clay figurine found in some paleolithic (?) site from ~5000 BC), she created 3 male deities and 7
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female deities and instructed them to create one race each, and one world entity each. Those 10 deities started the work, slowly building the World, but there was a rebel among
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them, it was goddess Xorana, who refused to create a race and World entity. Other 9 deities formed an aliance, captured and beheaded Xorana, who was known as Headless Goddess for
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many years later in history. After humans, elves and orcs died out, other 5 nations made an aliance and destroyed imp nation, or so they thought at the very least.
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Xorana - / - World
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Heneal - Human - Logic
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Evelor - Elf - Shape
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Orohan - Orc - Sound
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Aezora - Fairy - Flora
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Mitena - Dwarf - Earth
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Guarea - Gnoll - Fauna
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Kerena - Kobold - Water
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Uldrae - Goblin - Value
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Kanako - Imp - Flame
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Horned Maiden - Survivor of War on Imps, she was pregnant with Gentle Flower at the time of the war, she became imp survivor leader.
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Gentle Flower - Daughter of Horned Maiden, the greatest war leader World's history has ever seen, but too brutal and unforgiving.
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Silent Autumn - Became first imp queen after the fall of imp nation, known for recovering management and empire, was very quiet and kind.
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Ada - First imp ever to have a proper name, given to her by Xorana, who started the new era in the World.
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@ -19,7 +19,7 @@ package world is
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rock, snowed_pine_tree, snowed_rock, spiky_rock, wooden_sign, wooden_arrow_sign,
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rune_stone, snowed_rune_stone, mossy_rune_stone, snowed_pine_forest, hyacinths, orchids,
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asters, daffodils, royal_grave, grave, humble_grave, wooden_wide_sign,
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birch_tree, fir_tree, oak_tree
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birch_tree, fir_tree, oak_tree, old_willow_tree
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);
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type location_index is (
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@ -109,7 +109,8 @@ package world is
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wooden_wide_sign => ("Wooden Wide Sign ", grass, false, 1),
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birch_tree => ("Birch Tree ", grass, true, 4),
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fir_tree => ("Fir Tree ", grass, true, 4),
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oak_tree => ("Oak Tree ", grass, true, 4)
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oak_tree => ("Oak Tree ", grass, true, 4),
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old_willow_tree => ("Old Willow Tree ", swamp, true, 4)
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);
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location_description : constant array (location_index) of location_stats := (
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