Autistic naming changes, version 667...

This commit is contained in:
Ognjen Milan Robovic 2024-04-26 16:28:01 -04:00
parent 25ab404c92
commit db42302736
3 changed files with 28 additions and 14 deletions

2
.gitignore vendored
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@ -1,3 +1,5 @@
source/*.o
source/*.ali
xhads
song/
sprite/ui/temporary

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@ -2,7 +2,7 @@
--
-- GNU General Public Licence (version 3 or later)
with core, effect, attribute, skill, faction;
with core, effect, attribute, faction;
package item is
@ -14,8 +14,10 @@ package item is
);
type enumeration is (
iron_chestplate, iron_greaves, grey_tunic, iron_gauntlets, iron_helmet, iron_sword,
golden_necklace, iron_round_shield
iron_chestplate, iron_greaves, iron_gauntlets, iron_helmet, iron_sword,
golden_necklace, iron_round_shield,
grey_tunic, white_tunic, black_tunic, red_tunic, green_tunic, blue_tunic,
yellow_tunic, orange_tunic, cyan_tunic, lime_tunic, pink_tunic, purple_tunic
);
------------------------------------------------------------------------------------------
@ -24,7 +26,6 @@ package item is
name : core.short_string;
kind : slot;
attributes : attribute.points;
bonus_skill : skill.enumeration;
favor : faction.enumeration;
evoke : effect.enumeration;
end record;
@ -34,14 +35,25 @@ package item is
count : constant natural := enumeration'pos (enumeration'last) + 1;
trait : constant array (enumeration) of information := (
("Iron Chestplate ", chest, (0, 3, 0, 0, 0, 0), skill.leadership, faction.gnoll, effect.none),
("Iron Greaves ", feet, (0, 1, 0, 0, 0, 0), skill.logistics, faction.gnoll, effect.none),
("Grey Tunic ", full_body, (0, 1, 0, 1, 0, 0), skill.exploration, faction.neutral, effect.none),
("Iron Gauntlets ", hands, (0, 1, 0, 0, 0, 0), skill.logistics, faction.gnoll, effect.none),
("Iron Helmet ", head, (0, 1, 0, 0, 0, 0), skill.leadership, faction.gnoll, effect.none),
("Iron Sword ", main_hand, (1, 0, 0, 0, 1, 2), skill.tactics, faction.gnoll, effect.none),
("Golden Necklace ", neck, (0, 0, 0, 0, 0, 0), skill.estates, faction.fairy, effect.none),
("Iron Round Shield ", off_hand, (0, 2, 0, 0, 0, 1), skill.tactics, faction.gnoll, effect.none)
("Iron Chestplate ", chest, (0, 3, 0, 0, 0, 0), faction.gnoll, effect.none),
("Iron Greaves ", feet, (0, 1, 0, 0, 0, 0), faction.gnoll, effect.none),
("Iron Gauntlets ", hands, (0, 1, 0, 0, 0, 0), faction.gnoll, effect.none),
("Iron Helmet ", head, (0, 1, 0, 0, 0, 0), faction.gnoll, effect.none),
("Iron Sword ", main_hand, (1, 0, 0, 0, 1, 2), faction.gnoll, effect.none),
("Golden Necklace ", neck, (0, 0, 0, 0, 0, 0), faction.fairy, effect.none),
("Iron Round Shield ", off_hand, (0, 2, 0, 0, 0, 1), faction.gnoll, effect.none),
("Grey Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("White Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Black Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Red Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Green Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Blue Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Yellow Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Orange Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Cyan Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Lime Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Pink Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none),
("Purple Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none)
);
------------------------------------------------------------------------------------------

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@ -117,8 +117,8 @@ begin
attribute.configure;
skill.configure;
resource.configure;
might.configure;
magic.configure;
--~might.configure;
--~magic.configure;
item.configure;
unit.configure;
construction.configure;