From e0a77d73c198695de7951898d2227f765ca35c24 Mon Sep 17 00:00:00 2001 From: xolatile Date: Wed, 13 Mar 2024 16:56:59 -0400 Subject: [PATCH] Added unit descriptions... --- source/core.adb | 6 ++ source/main.adb | 10 +- source/unit.ads | 289 +++++++++++++++++++++++++++----------------------------- 3 files changed, 149 insertions(+), 156 deletions(-) diff --git a/source/core.adb b/source/core.adb index 049eb13..bf1b11b 100644 --- a/source/core.adb +++ b/source/core.adb @@ -26,6 +26,12 @@ package body core is end case; -- put_line ("] " & message); + -- + if status = failure then + dash; + echo (comment, "Immediately terminating the program, no memory management clean-up."); + dash; + end if; end echo; ------------------------------------------------------------------------------------------ diff --git a/source/main.adb b/source/main.adb index 90322ce..5ea2f0c 100644 --- a/source/main.adb +++ b/source/main.adb @@ -15,8 +15,6 @@ procedure main is player : chad.information := chad.trait (chad.ognjen); - dummy : integer; - ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ begin @@ -31,9 +29,7 @@ begin core.configure; ui.configure; - dummy := core.import_sound (core.c_string ("./song/main_menu.wav")); - - core.play_sound (dummy); + core.play_sound (core.import_sound (core.c_string ("./song/main_menu.ogg"))); attribute.configure; skill.configure; @@ -101,8 +97,8 @@ begin -- attribute.menu (300, 200, false); skill.menu (600, 300, true); - --~resource.menu (300, 500, false); - --~unit.menu (300, 500, true); + resource.menu (300, 500, false); + unit.menu (300, 500, true); -- --~unit.stat (unit.griffin, 0, 0, true); --~unit.stat (unit.halberdier, 0, 0, true); diff --git a/source/unit.ads b/source/unit.ads index ca71ada..c596dbd 100644 --- a/source/unit.ads +++ b/source/unit.ads @@ -68,155 +68,146 @@ package unit is count : constant natural := codex'pos (codex'last) + 1; trait : constant trait_array := ( - ("Azure Dragon ", faction.neutral, (others => 1), effect.none, " "), - ("Boar ", faction.neutral, (others => 1), effect.none, " "), - ("Crystal Dragon ", faction.neutral, (others => 1), effect.none, " "), - ("Enchanter ", faction.neutral, (others => 1), effect.none, " "), - ("Faerie Dragon ", faction.neutral, (others => 1), effect.none, " "), - ("Gold Golem ", faction.neutral, (others => 1), effect.none, " "), - ("Halfing ", faction.neutral, (others => 1), effect.none, " "), - ("Mummy ", faction.neutral, (others => 1), effect.none, " "), - ("Nomad ", faction.neutral, (others => 1), effect.none, " "), - ("Peasant ", faction.neutral, (others => 1), effect.none, " "), - ("Rogue ", faction.neutral, (others => 1), effect.none, " "), - ("Rust Dragon ", faction.neutral, (others => 1), effect.none, " "), - ("Sharpshooter ", faction.neutral, (others => 1), effect.none, " "), - ("Troll ", faction.neutral, (others => 1), effect.none, " "), - -- - ("Pikeman ", faction.castle, (others => 1), effect.none, " "), - ("Halberdier ", faction.castle, (others => 1), effect.none, " "), - ("Archer ", faction.castle, (others => 1), effect.none, " "), - ("Crossbowman ", faction.castle, (others => 1), effect.none, " "), - ("Griffin ", faction.castle, (others => 3), effect.none, " "), - ("Royal Griffin ", faction.castle, (others => 1), effect.none, " "), - ("Swordsman ", faction.castle, (others => 1), effect.none, " "), - ("Crusader ", faction.castle, (others => 1), effect.none, " "), - ("Monk ", faction.castle, (others => 1), effect.none, " "), - ("Zealot ", faction.castle, (others => 1), effect.none, " "), - ("Cavalier ", faction.castle, (others => 1), effect.none, " "), - ("Champion ", faction.castle, (others => 1), effect.none, " "), - ("Angel ", faction.castle, (others => 1), effect.none, " "), - ("Arch-Angel ", faction.castle, (others => 1), effect.none, " "), - -- - ("Goblin ", faction.stronghold, (others => 1), effect.none, " "), - ("Hobgoblin ", faction.stronghold, (others => 1), effect.none, " "), - ("Wolf Rider ", faction.stronghold, (others => 1), effect.none, " "), - ("Wolf Raider ", faction.stronghold, (others => 1), effect.none, " "), - ("Orc ", faction.stronghold, (others => 1), effect.none, " "), - ("Orc Chieftain ", faction.stronghold, (others => 1), effect.none, " "), - ("Orge ", faction.stronghold, (others => 1), effect.none, " "), - ("Ogre Magi ", faction.stronghold, (others => 1), effect.none, " "), - ("Roc ", faction.stronghold, (others => 1), effect.none, " "), - ("Thunderbird ", faction.stronghold, (others => 1), effect.none, " "), - ("Cyclops ", faction.stronghold, (others => 1), effect.none, " "), - ("Cyclops King ", faction.stronghold, (others => 1), effect.none, " "), - ("Behemoth ", faction.stronghold, (others => 1), effect.none, " "), - ("Ancient Behemoth ", faction.stronghold, (others => 1), effect.none, " "), - -- - ("Imp ", faction.inferno, (others => 1), effect.none, " "), - ("Familiar ", faction.inferno, (others => 1), effect.none, " "), - ("Gog ", faction.inferno, (others => 1), effect.none, " "), - ("Magog ", faction.inferno, (others => 1), effect.none, " "), - ("Hell Hound ", faction.inferno, (others => 1), effect.none, " "), - ("Cerberus ", faction.inferno, (others => 1), effect.none, " "), - ("Demon ", faction.inferno, (others => 1), effect.none, " "), - ("Horned Demon ", faction.inferno, (others => 1), effect.none, " "), - ("Pit Fiend ", faction.inferno, (others => 1), effect.none, " "), - ("Pit Lord ", faction.inferno, (others => 1), effect.none, " "), - ("Efreeti ", faction.inferno, (others => 1), effect.none, " "), - ("Efreet Sultan ", faction.inferno, (others => 1), effect.none, " "), - ("Devil ", faction.inferno, (others => 1), effect.none, " "), - ("Arch Devil ", faction.inferno, (others => 1), effect.none, " "), - -- - ("Gremlin ", faction.tower, (others => 1), effect.none, " "), - ("Master Gremlin ", faction.tower, (others => 1), effect.none, " "), - ("Stone Gargoyle ", faction.tower, (others => 1), effect.none, " "), - ("Obisidian Gargoyle ", faction.tower, (others => 1), effect.none, " "), - ("Stone Golem ", faction.tower, (others => 1), effect.none, " "), - ("Iron Golem ", faction.tower, (others => 1), effect.none, " "), - ("Mage ", faction.tower, (others => 1), effect.none, " "), - ("Arch Mage ", faction.tower, (others => 1), effect.none, " "), - ("Geany ", faction.tower, (others => 1), effect.none, " "), - ("Master Geany ", faction.tower, (others => 1), effect.none, " "), - ("Naga ", faction.tower, (others => 1), effect.none, " "), - ("Naga Queen ", faction.tower, (others => 1), effect.none, " "), - ("Giant ", faction.tower, (others => 1), effect.none, " "), - ("Titan ", faction.tower, (others => 1), effect.none, " "), - -- - ("Pixie ", faction.conflux, (others => 1), effect.none, " "), - ("Spirit ", faction.conflux, (others => 1), effect.none, " "), - ("Air Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Storm Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Water Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Ice Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Fire Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Energy Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Earth Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Magma Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Psychic Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Magic Elemental ", faction.conflux, (others => 1), effect.none, " "), - ("Fire Bird ", faction.conflux, (others => 1), effect.none, " "), - ("Phoenix ", faction.conflux, (others => 1), effect.none, " "), - -- - ("Skeleton ", faction.necropolis, (others => 1), effect.none, " "), - ("Skeleton Warrior ", faction.necropolis, (others => 1), effect.none, " "), - ("Walking Dead ", faction.necropolis, (others => 1), effect.none, " "), - ("Zombie ", faction.necropolis, (others => 1), effect.none, " "), - ("Wight ", faction.necropolis, (others => 1), effect.none, " "), - ("Wraith ", faction.necropolis, (others => 1), effect.none, " "), - ("Vampire ", faction.necropolis, (others => 1), effect.none, " "), - ("Vampire Lord ", faction.necropolis, (others => 1), effect.none, " "), - ("Lich ", faction.necropolis, (others => 1), effect.none, " "), - ("Power Lich ", faction.necropolis, (6, 3, 9, 7), effect.none, "Power Lich is a jewish gaylord who practices necromancy and transfusion."), - ("Black Knight ", faction.necropolis, (others => 1), effect.none, " "), - ("Dread Knight ", faction.necropolis, (others => 1), effect.none, " "), - ("Bone Dragon ", faction.necropolis, (others => 1), effect.none, " "), - ("Ghost Dragon ", faction.necropolis, (others => 1), effect.none, " "), - -- - ("Centaur ", faction.rampart, (others => 1), effect.none, " "), - ("Centaur Captain ", faction.rampart, (others => 1), effect.none, " "), - ("Dwarf ", faction.rampart, (others => 1), effect.none, " "), - ("Battle Dwarf ", faction.rampart, (others => 1), effect.none, " "), - ("Wood Elf ", faction.rampart, (others => 1), effect.none, " "), - ("Grand Elf ", faction.rampart, (others => 1), effect.none, " "), - ("Pegasus ", faction.rampart, (others => 1), effect.none, " "), - ("Silver Pegasus ", faction.rampart, (others => 1), effect.none, " "), - ("Dendroid Guard ", faction.rampart, (others => 1), effect.none, " "), - ("Dendroid Soldier ", faction.rampart, (others => 1), effect.none, " "), - ("Unicorn ", faction.rampart, (others => 1), effect.none, " "), - ("War Unicorn ", faction.rampart, (others => 1), effect.none, " "), - ("Green Dragon ", faction.rampart, (others => 1), effect.none, " "), - ("Gold Dragon ", faction.rampart, (others => 1), effect.none, " "), - -- - ("Gnoll ", faction.fortress, (others => 1), effect.none, " "), - ("Gnoll Marauder ", faction.fortress, (others => 1), effect.none, " "), - ("Lizardman ", faction.fortress, (others => 1), effect.none, " "), - ("Lizard Warrior ", faction.fortress, (others => 1), effect.none, " "), - ("Serpentfly ", faction.fortress, (others => 1), effect.none, " "), - ("Dragonfly ", faction.fortress, (others => 1), effect.none, " "), - ("Basilisk ", faction.fortress, (others => 1), effect.none, " "), - ("Greater Basilisk ", faction.fortress, (others => 1), effect.none, " "), - ("Gorgon ", faction.fortress, (others => 1), effect.none, " "), - ("Mighty Gorgon ", faction.fortress, (others => 1), effect.none, " "), - ("Wyvern ", faction.fortress, (others => 1), effect.none, " "), - ("Wyvern Monarch ", faction.fortress, (others => 1), effect.none, " "), - ("Hydra ", faction.fortress, (others => 1), effect.none, " "), - ("Chaos Hydra ", faction.fortress, (others => 1), effect.none, " "), - -- - ("Troglodyte ", faction.dungeon, (others => 1), effect.none, " "), - ("Infernal Troglodyte ", faction.dungeon, (others => 1), effect.none, " "), - ("Harpy ", faction.dungeon, (others => 1), effect.none, " "), - ("Harpy Hag ", faction.dungeon, (others => 1), effect.none, " "), - ("Evil Eye ", faction.dungeon, (others => 1), effect.none, " "), - ("Beholder ", faction.dungeon, (others => 1), effect.none, " "), - ("Medusa ", faction.dungeon, (others => 1), effect.none, " "), - ("Medusa Queen ", faction.dungeon, (others => 1), effect.none, " "), - ("Minotaur ", faction.dungeon, (others => 1), effect.none, " "), - ("Minotaur King ", faction.dungeon, (others => 1), effect.none, " "), - ("Manticore ", faction.dungeon, (others => 1), effect.none, " "), - ("Scorpicore ", faction.dungeon, (others => 1), effect.none, " "), - ("Red Dragon ", faction.dungeon, (others => 1), effect.none, " "), - ("Black Dragon ", faction.dungeon, (others => 1), effect.none, " ") + ("Azure Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Powerful and majestic dragon known for its devastating attacks. "), + ("Boar ", faction.neutral, (1, 1, 1, 1), effect.none, "Wild animal with tusks, often used as frontline warriors. "), + ("Crystal Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Crystal-encrusted dragon with powerful magical abilities. "), + ("Enchanter ", faction.neutral, (1, 1, 1, 1), effect.none, "Spellcaster specializing in enchantments and buffs. "), + ("Faerie Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Mischievous creature with potent magical abilities. "), + ("Gold Golem ", faction.neutral, (1, 1, 1, 1), effect.none, "Construct made of pure gold, resistant to magic. "), + ("Halfing ", faction.neutral, (1, 1, 1, 1), effect.none, "Small, nimble creature with stealth and ranged abilities. "), + ("Mummy ", faction.neutral, (1, 1, 1, 1), effect.none, "Undead creature wrapped in bandages, capable of curses. "), + ("Nomad ", faction.neutral, (1, 1, 1, 1), effect.none, "Skilled ranged fighter from the desert with high mobility. "), + ("Peasant ", faction.neutral, (1, 1, 1, 1), effect.none, "Basic unit, typically low-cost and expendable. "), + ("Rogue ", faction.neutral, (1, 1, 1, 1), effect.none, "Sneaky unit specialized in stealth and surprise attacks. "), + ("Rust Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Dragon with corrosive breath, capable of weakening enemies. "), + ("Sharpshooter ", faction.neutral, (1, 1, 1, 1), effect.none, "Highly skilled ranged unit with exceptional accuracy. "), + ("Troll ", faction.neutral, (1, 1, 1, 1), effect.none, "Regenerating and powerful brute, often used as a tank. "), + ("Pikeman ", faction.castle, (1, 1, 1, 1), effect.none, "Basic spear-wielding infantry unit with a defensive stance. "), + ("Halberdier ", faction.castle, (1, 1, 1, 1), effect.none, "Advanced infantry unit armed with a versatile halberd. "), + ("Archer ", faction.castle, (1, 1, 1, 1), effect.none, "Ranged unit proficient in shooting arrows at enemies. "), + ("Crossbowman ", faction.castle, (1, 1, 1, 1), effect.none, "Highly skilled archer with superior accuracy and damage. "), + ("Griffin ", faction.castle, (1, 1, 1, 1), effect.none, "Majestic creature with flying capabilities and swift attacks. "), + ("Royal Griffin ", faction.castle, (1, 1, 1, 1), effect.none, "Upgraded version of the Griffin with enhanced stats and abilities. "), + ("Swordsman ", faction.castle, (1, 1, 1, 1), effect.none, "Skillful melee fighter equipped with a sharp blade. "), + ("Crusader ", faction.castle, (1, 1, 1, 1), effect.none, "Holy warrior with strong offensive and defensive capabilities. "), + ("Monk ", faction.castle, (1, 1, 1, 1), effect.none, "Mystic unit with healing and support spells. "), + ("Zealot ", faction.castle, (1, 1, 1, 1), effect.none, "Fanatic warrior dedicated to their cause, often infused with magic. "), + ("Cavalier ", faction.castle, (1, 1, 1, 1), effect.none, "Mounted knight unit with speed and impact in battle. "), + ("Champion ", faction.castle, (1, 1, 1, 1), effect.none, "Elite warrior with exceptional combat skills and resilience. "), + ("Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Divine being with powerful healing and offensive abilities. "), + ("Arch-Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Superior celestial being with extraordinary powers and influence. "), + ("Goblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Small and mischievous creature known for its cunning and traps. "), + ("Hobgoblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Stronger and more vicious version of the goblin, often brave warriors. "), + ("Wolf Rider ", faction.stronghold, (1, 1, 1, 1), effect.none, "Fast-moving unit mounted on wolves for quick strikes. "), + ("Wolf Raider ", faction.stronghold, (1, 1, 1, 1), effect.none, "Upgraded version of the Wolf Rider with enhanced strength and ferocity. "), + ("Orc ", faction.stronghold, (1, 1, 1, 1), effect.none, "Brutal and fierce humanoid warrior with a penchant for melee combat. "), + ("Orc Chieftain ", faction.stronghold, (1, 1, 1, 1), effect.none, "Leader of orcish tribes, commanding respect and fear among his folk. "), + ("Orge ", faction.stronghold, (1, 1, 1, 1), effect.none, "Huge and powerful creature capable of crushing foes with its strength. "), + ("Ogre Magi ", faction.stronghold, (1, 1, 1, 1), effect.none, "Magical variant of the ogre, using berserk spell in addition to mace. "), + ("Roc ", faction.stronghold, (1, 1, 1, 1), effect.none, "Gigantic bird of prey with the ability to carry friendly units. "), + ("Thunderbird ", faction.stronghold, (1, 1, 1, 1), effect.none, "Mythical bird with control over lightning and thunder. "), + ("Cyclops ", faction.stronghold, (1, 1, 1, 1), effect.none, "One-eyed giant wielding massive clubs for devastating blows. "), + ("Cyclops King ", faction.stronghold, (1, 1, 1, 1), effect.none, "Sovereign ruler among the cyclops race, commanding great respect. "), + ("Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Enormous and unstoppable monster wreaking havoc on the battlefield. "), + ("Ancient Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Legendary and exceptionally powerful behemoth with devastating attacks. "), + ("Imp ", faction.inferno, (1, 1, 1, 1), effect.none, "Small, agile demon known for its cunning and mischief. "), + ("Familiar ", faction.inferno, (1, 1, 1, 1), effect.none, "Devilish creature bound to a sorcerer, aiding in magic and combat. "), + ("Gog ", faction.inferno, (1, 1, 1, 1), effect.none, "Mighty and brutish humanoid warrior wielding a massive club. "), + ("Magog ", faction.inferno, (1, 1, 1, 1), effect.none, "Elite version of the Gog, boasting enhanced strength and aggression. "), + ("Hell Hound ", faction.inferno, (1, 1, 1, 1), effect.none, "Fiery canine creature with a fierce bite and burning breath. "), + ("Cerberus ", faction.inferno, (1, 1, 1, 1), effect.none, "Three-headed dog guarding the gates of the underworld with ferocity. "), + ("Demon ", faction.inferno, (1, 1, 1, 1), effect.none, "Malevolent creature from the abyss, wielding dark powers and strength. "), + ("Horned Demon ", faction.inferno, (1, 1, 1, 1), effect.none, "Upgraded demon with greater power and enhanced abilities. "), + ("Pit Fiend ", faction.inferno, (1, 1, 1, 1), effect.none, "Terrifying demon lord commanding legions of infernal forces. "), + ("Pit Lord ", faction.inferno, (1, 1, 1, 1), effect.none, "Ruthless ruler of demonic realms, instilling fear in all who oppose. "), + ("Efreeti ", faction.inferno, (1, 1, 1, 1), effect.none, "Fiery elemental being capable of unleashing inferno upon enemies. "), + ("Efreet Sultan ", faction.inferno, (1, 1, 1, 1), effect.none, "Powerful and regal efreet lord commanding fire and magic. "), + ("Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Cunning and manipulative fiend striking deals for souls and power. "), + ("Arch Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Ultimate demon lord embodying darkness and corruption. "), + ("Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "Small, mischievous creature known for its trickery and cunning. "), + ("Master Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "A more powerful version of the Gremlin with enhanced abilities. "), + ("Stone Gargoyle ", faction.tower, (1, 1, 1, 1), effect.none, "Stone creature resembling a grotesque statue, often found in ruins. "), + ("Obisidian Gargoyle ", faction.tower, (1, 1, 1, 1), effect.none, "Stronger variant of the Stone Gargoyle, with increased durability. "), + ("Stone Golem ", faction.tower, (1, 1, 1, 1), effect.none, "Humanoid construct made entirely of stone, animated through magic. "), + ("Iron Golem ", faction.tower, (1, 1, 1, 1), effect.none, "Stronger and more resilient golem crafted from iron and alloys. "), + ("Mage ", faction.tower, (1, 1, 1, 1), effect.none, "Spellcaster wielding elemental magic and arcane powers in battles. "), + ("Arch Mage ", faction.tower, (1, 1, 1, 1), effect.none, "Masterful mage with unparalleled mastery over various schools of magic. "), + ("Geany ", faction.tower, (1, 1, 1, 1), effect.none, "Mystical creature capable of granting wishes, blessing his friends. "), + ("Master Geany ", faction.tower, (1, 1, 1, 1), effect.none, "Higher-ranking Geany possessing greater magical prowess and wisdom. "), + ("Naga ", faction.tower, (1, 1, 1, 1), effect.none, "Serpentine creature with a humanoid upper body, wielding deadly poison. "), + ("Naga Queen ", faction.tower, (1, 1, 1, 1), effect.none, "Powerful matriarch among the Naga, ruling with pride and confidence. "), + ("Giant ", faction.tower, (1, 1, 1, 1), effect.none, "Enormous humanoid known for its immense strength and sheer size. "), + ("Titan ", faction.tower, (1, 1, 1, 1), effect.none, "Colossal and ancient being of immense power throwing lightning. "), + ("Pixie ", faction.conflux, (1, 1, 1, 1), effect.none, "Tiny, sprite-like creature known for its magical abilities. "), + ("Spirit ", faction.conflux, (1, 1, 1, 1), effect.none, "An actual sprite, but I used that name for image data sadly. "), + ("Air Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature using the power of air, controling winds and storms. "), + ("Storm Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Powerful entity of turbulent weather, commanding lightning and thunder. "), + ("Water Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Entity formed of pure water, capable of manipulating rivers and rain. "), + ("Ice Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature embodying the chilling power of ice and frost. "), + ("Fire Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Being of living flames and intense heat, wreaking havoc with its fire. "), + ("Energy Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental entity representing raw energy in its most potent form. "), + ("Earth Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature tied to the earth itself, possessing great strength. "), + ("Magma Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Fusion of fire and earth elements, embodying molten rock. "), + ("Psychic Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Entity harnessing the power of the mind, capable of psionic attacks. "), + ("Magic Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "An elemental creature infused with pure arcane energy. "), + ("Fire Bird ", faction.conflux, (1, 1, 1, 1), effect.none, "A mythical avian creature with feathers of flame, embodying the flames. "), + ("Phoenix ", faction.conflux, (1, 1, 1, 1), effect.none, "Legendary bird of rebirth and renewal, reborn from its ashes. "), + ("Skeleton ", faction.necropolis, (1, 1, 1, 1), effect.none, "Animated pile of bones, devoid of flesh or soul, controlled by magic. "), + ("Skeleton Warrior ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated skeletal being armed for battle, serving as undead soldiers. "), + ("Walking Dead ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated corpses stumbling aimlessly, driven by dark magic or curses. "), + ("Zombie ", faction.necropolis, (1, 1, 1, 1), effect.none, "Flesh-eating undead creatures, reanimated through necromantic rituals. "), + ("Wight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead creature with malevolent powers, often draining life energy. "), + ("Wraith ", faction.necropolis, (1, 1, 1, 1), effect.none, "Spectral entity dwelling in darkness, feeding on fear and despair. "), + ("Vampire ", faction.necropolis, (1, 1, 1, 1), effect.none, "Immortal creature of the night, sustained by blood and flesh. "), + ("Vampire Lord ", faction.necropolis, (1, 1, 1, 1), effect.none, "Powerful vampire noble with enhanced abilities and commanding undead. "), + ("Lich ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead sorcerer achieving immortality through dark magic. "), + ("Power Lich ", faction.necropolis, (1, 1, 1, 1), effect.none, "Elite lich with heightened magical prowess and devastating spells. "), + ("Black Knight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead warrior clad in dark armor, serving dark lords to spread terror. "), + ("Dread Knight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Elite black knight of immense power and skill, feared on the front. "), + ("Bone Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead dragon reanimated from ancient bones, breathing death and decay. "), + ("Ghost Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Spectral dragon of ethereal essence, haunting the living beings. "), + ("Centaur ", faction.rampart, (1, 1, 1, 1), effect.none, "Half-human, half-horse creature known for archery and speed in combat. "), + ("Centaur Captain ", faction.rampart, (1, 1, 1, 1), effect.none, "Distinguished centaur leader commanding troops with precision. "), + ("Dwarf ", faction.rampart, (1, 1, 1, 1), effect.none, "Stout and sturdy underground-dwelling beings skilled in craftsmanship. "), + ("Battle Dwarf ", faction.rampart, (1, 1, 1, 1), effect.none, "Ferocious dwarf warrior renowned for their combat prowess. "), + ("Wood Elf ", faction.rampart, (1, 1, 1, 1), effect.none, "Graceful forest-dwelling elves attuned to nature and archery. "), + ("Grand Elf ", faction.rampart, (1, 1, 1, 1), effect.none, "Elite wood elf warrior with exceptional skills in marksmanship. "), + ("Pegasus ", faction.rampart, (1, 1, 1, 1), effect.none, "Majestic winged horse revered for its speed and grace in battle. "), + ("Silver Pegasus ", faction.rampart, (1, 1, 1, 1), effect.none, "Rare and ethereal pegasus with shimmering silver wings and light aura. "), + ("Dendroid Guard ", faction.rampart, (1, 1, 1, 1), effect.none, "Towering tree-like creature standing as a guardian of the forest. "), + ("Dendroid Soldier ", faction.rampart, (1, 1, 1, 1), effect.none, "Animated tree warrior fiercely protecting nature with its wooden might. "), + ("Unicorn ", faction.rampart, (1, 1, 1, 1), effect.none, "Magical horse-like creature with a spiraling horn, symbolizing grace. "), + ("War Unicorn ", faction.rampart, (1, 1, 1, 1), effect.none, "Armored unicorn charging into battle with unmatched strength and valor. "), + ("Green Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Powerful dragon associated with nature and known for fire breath. "), + ("Gold Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Noble and majestic dragon of great wisdom and power. "), + ("Gnoll ", faction.fortress, (1, 1, 1, 1), effect.none, "Agile and aggressive hyena-like humanoid known for their savagery. "), + ("Gnoll Marauder ", faction.fortress, (1, 1, 1, 1), effect.none, "Ruthless and cunning gnoll leader skilled in hit-and-run tactics. "), + ("Lizardman ", faction.fortress, (1, 1, 1, 1), effect.none, "Reptilian humanoid proficient in swamp and jungle environments. "), + ("Lizard Warrior ", faction.fortress, (1, 1, 1, 1), effect.none, "Strong and resilient lizardman warrior with great archery skills. "), + ("Serpentfly ", faction.fortress, (1, 1, 1, 1), effect.none, "Agile flying creature with a venomous sting, hunting prey from the air. "), + ("Dragonfly ", faction.fortress, (1, 1, 1, 1), effect.none, "Swift flying insect-like creature known for its large wings. "), + ("Basilisk ", faction.fortress, (1, 1, 1, 1), effect.none, "Terrifying creature capable of petrifying its victims. "), + ("Greater Basilisk ", faction.fortress, (1, 1, 1, 1), effect.none, "Larger and more deadly variant of the basilisk, feared for its gaze. "), + ("Gorgon ", faction.fortress, (1, 1, 1, 1), effect.none, "Mythical creature with the ability to turn foes to stone with a glance. "), + ("Mighty Gorgon ", faction.fortress, (1, 1, 1, 1), effect.none, "Enhanced and formidable Gorgon, striking fear into enemies. "), + ("Wyvern ", faction.fortress, (1, 1, 1, 1), effect.none, "Winged dragon-like creature with a barbed tail and a fierce nature. "), + ("Wyvern Monarch ", faction.fortress, (1, 1, 1, 1), effect.none, "Sovereign wyvern of colossal size and power with its venomous breath. "), + ("Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Mythical multi-headed serpent known for its regenerative abilities. "), + ("Chaos Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Chaotic variant of the hydra with devastating attacks. "), + ("Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Primitive subterranean humanoid with a keen sense of smell. "), + ("Infernal Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Corrupted troglodyte infused with infernal power and dark magic. "), + ("Harpy ", faction.dungeon, (1, 1, 1, 1), effect.none, "Half-bird, half-human creature known for its aerial attacks. "), + ("Harpy Hag ", faction.dungeon, (1, 1, 1, 1), effect.none, "Malevolent and powerful harpy matriarch capable of casting curses. "), + ("Evil Eye ", faction.dungeon, (1, 1, 1, 1), effect.none, "Floating creature with a deadly gaze that can weaken its victims. "), + ("Beholder ", faction.dungeon, (1, 1, 1, 1), effect.none, "Floating abomination with multiple eye stalks that shoot venom. "), + ("Medusa ", faction.dungeon, (1, 1, 1, 1), effect.none, "Mythical creature with a gaze that turns beings to stone. "), + ("Medusa Queen ", faction.dungeon, (1, 1, 1, 1), effect.none, "Powerful and regal medusa with a deadly gaze, ruling over medusas. "), + ("Minotaur ", faction.dungeon, (1, 1, 1, 1), effect.none, "Bull-headed humanoid known for its brute strength. "), + ("Minotaur King ", faction.dungeon, (1, 1, 1, 1), effect.none, "Majestic and formidable minotaur leader with combat prowess. "), + ("Manticore ", faction.dungeon, (1, 1, 1, 1), effect.none, "Mythical creature with a lion's body, bat-like wings, and a spiky tail. "), + ("Scorpicore ", faction.dungeon, (1, 1, 1, 1), effect.none, "Hybrid creature combining traits of a manticore and a scorpion. "), + ("Red Dragon ", faction.dungeon, (1, 1, 1, 1), effect.none, "Massive fire-breathing dragon with a fearsome reputation. "), + ("Black Dragon ", faction.dungeon, (1, 1, 1, 1), effect.none, "Scheming and malevolent beast boasting fire breath and a cruel demeanor.") ); ------------------------------------------------------------------------------------------