Removed style based attributes, resources and skills...
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4b45defab9
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@ -18,12 +18,7 @@ package body attribute is
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begin
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for index in codex
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loop
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declare
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folder : constant string := core.lowercase (ui.style'image (ui.active));
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file : constant string := core.lowercase (codex'image (index));
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begin
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icon (index) := core.load_sprite ("./sprite/menu/" & folder & "/attribute/" & file & ".png", 1, 1);
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end;
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icon (index) := core.load_sprite ("./sprite/attribute/" & core.lowercase (codex'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -10,8 +10,8 @@ package body core is
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begin
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engine_configure;
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--
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hexagon_grid_sprite := load_sprite ("./sprite/menu/hexagon_grid_tile.png", 1, 1);
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hexagon_fill_sprite := load_sprite ("./sprite/menu/hexagon_fill_tile.png", 1, 1);
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hexagon_grid_sprite := load_sprite ("./sprite/ui/hexagon_grid_tile.png", 1, 1);
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hexagon_fill_sprite := load_sprite ("./sprite/ui/hexagon_fill_tile.png", 1, 1);
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end configure;
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------------------------------------------------------------------------------------------
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@ -18,12 +18,7 @@ package body resource is
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begin
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for index in codex
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loop
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declare
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folder : constant string := core.lowercase (ui.style'image (ui.active));
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file : constant string := core.lowercase (codex'image (index));
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begin
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icon (index) := core.load_sprite ("./sprite/menu/" & folder & "/resource/" & file & ".png", 1, 1);
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end;
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icon (index) := core.load_sprite ("./sprite/resource/" & core.lowercase (codex'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -18,12 +18,7 @@ package body skill is
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begin
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for index in codex
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loop
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declare
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folder : constant string := core.lowercase (ui.style'image (ui.active));
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file : constant string := core.lowercase (codex'image (index));
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begin
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icon (index) := core.load_sprite ("./sprite/menu/" & folder & "/skill/" & file & ".png", 1, 1);
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end;
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icon (index) := core.load_sprite ("./sprite/skill/" & core.lowercase (codex'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -20,16 +20,13 @@ package body ui is
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begin
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for this in codex
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loop
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sprite (index, this) := core.load_sprite ("./sprite/menu/" & folder_path & "ui/" & core.lowercase (codex'image (this)) & ".png", 1, 1);
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sprite (index, this) := core.load_sprite ("./sprite/ui/" & folder_path & core.lowercase (codex'image (this)) & ".png", 1, 1);
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end loop;
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end load_ui;
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begin
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load_ui (default, "default/");
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--~load_ui (gothic, "heroes/");
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--~load_ui (gothic, "gothic/");
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--~load_ui (yd, "yd/");
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load_ui (yd, "yd/");
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load_ui (steam, "steam/");
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--~load_ui (gothic, "diablo/");
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--
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active := default;
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end configure;
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@ -5,7 +5,7 @@ package ui is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type style is (
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default, gothic, yd, steam
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default, yd, steam
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);
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type codex is (
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