More work on prototype menus...
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@ -115,9 +115,9 @@ package body core is
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------------------------------------------------------------------------------------------
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procedure write (text : in string; x, y : in integer) is
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procedure write (text : in string; x, y : in integer; colour : in integer := 16#CCCCCC#) is
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begin
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render_string (c_string (text), x, y, 16#CCCCCC#, false);
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render_string (c_string (text), x, y, colour, false);
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end write;
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------------------------------------------------------------------------------------------
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@ -101,7 +101,8 @@ package core is
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procedure crop (data : in sprite; x, y, u, v, width, height : in integer);
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procedure draw (data : in sprite; x, y : in integer);
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procedure move (data : in sprite; x, y, frame, state : in integer);
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procedure write (text : in string; x, y : in integer);
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procedure write (text : in string; x, y : in integer; colour : in integer := 16#CCCCCC#);
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procedure hexagonal_grid (x, y, width, height : in integer; fill : in boolean);
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@ -49,6 +49,7 @@ package body menu is
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return;
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end if;
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--
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ui.draw_title_bar (x, y, width, trait (index).title);
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ui.draw_tiny_menu (x, y, width, height, true);
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--
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for element_index in 0 .. trait (index).length - 1
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@ -100,7 +100,7 @@ void render_string (char * string, int x, int y, int colour, char monospace) {
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new_tint.g = ((colour & 0X00FF00) >> 8) % 256;
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new_tint.b = ((colour & 0X0000FF) >> 0) % 256;
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DrawTextPro ((monospace != 0) ? mono : font, string, position, dump, 0.0, 24, 6, new_tint);
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DrawTextPro ((monospace != 0) ? mono : font, string, position, dump, 0.0, 18, 3, new_tint);
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}
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void engine_configure (void) {
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@ -121,6 +121,19 @@ package body ui is
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------------------------------------------------------------------------------------------
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procedure draw_title_bar (x, y, width : in integer; title : in string) is
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middle_width : constant integer := width - sprite (active, title_bar_left).width - sprite (active, title_bar_right).width;
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begin
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draw (title_bar_left, x, y - sprite (active, title_bar_left).height);
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draw (title_bar_right, x + middle_width + sprite (active, title_bar_left).width, y - sprite (active, title_bar_right).height);
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--
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draw_horizontally (title_bar_middle, x + sprite (active, title_bar_left).width, y - sprite (active, title_bar_middle).height, middle_width);
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--
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core.write (title, x + sprite (active, title_bar_left).width - 12, y - sprite (active, title_bar_middle).height + 24, 16#222222#);
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end draw_title_bar;
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------------------------------------------------------------------------------------------
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procedure draw_menu (x, y, width, height : in integer; background : in boolean) is
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offset : constant integer := sprite (active, none).width;
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begin
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@ -17,7 +17,12 @@ package ui is
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tiny_border_upper, tiny_border_lower, tiny_border_left, tiny_border_right,
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frame_upper_left, frame_upper, frame_upper_right,
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frame_left, frame_middle, frame_right,
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frame_lower_left, frame_lower, frame_lower_right
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frame_lower_left, frame_lower, frame_lower_right,
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cursor,
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fill_bar_left, fill_bar_horizontal, fill_bar_right,
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fill_in_left, fill_in_horizontal, fill_in_right,
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scroll_bar_lower, scroll_bar_middle, scroll_bar_upper,
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title_bar_left, title_bar_middle, title_bar_right
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);
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------------------------------------------------------------------------------------------
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@ -34,6 +39,8 @@ package ui is
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procedure draw_frame (x, y, width, height : in integer);
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procedure draw_title_bar (x, y, width : in integer; title : in string);
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procedure draw_menu (x, y, width, height : in integer; background : in boolean);
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procedure draw_tiny_menu (x, y, width, height : in integer; background : in boolean);
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