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@@ -7,6 +7,8 @@ pragma ada_2012; |
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--~with core, ui, effect, attribute, skill, resource, faction, might, magic, item, unit, construction, chad, deity, world, ai; |
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with core, ui, effect, attribute, skill, resource, faction, item, unit, construction, chad, world; |
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use core; |
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procedure main is |
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
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@@ -24,17 +26,17 @@ procedure main is |
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map_preview_panel, status_preview_panel, text_box_panel |
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); |
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view_icon : array (view) of core.sprite := (others => (others => 0)); |
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view_list : array (view) of boolean := (others => true); |
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view_text : array (view) of core.long_string := ( |
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view_icon : array (view) of sprite := (others => (others => 0)); |
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view_list : array (view) of boolean := (others => true); |
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view_text : array (view) of long_string := ( |
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"Toggle map preview panel. ", |
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"Toggle status preview panel. ", |
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"Toggle text box panel. " |
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); |
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procedure swap_map_preview_panel is begin view_list (map_preview_panel) := (if view_list (map_preview_panel) then false else true); end swap_map_preview_panel; |
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procedure swap_status_preview_panel is begin view_list (status_preview_panel) := (if view_list (status_preview_panel) then false else true); end swap_status_preview_panel; |
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procedure swap_text_box_panel is begin view_list (text_box_panel) := (if view_list (text_box_panel) then false else true); end swap_text_box_panel; |
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procedure swap_map_preview_panel is begin view_list (map_preview_panel) := not view_list (map_preview_panel); end swap_map_preview_panel; |
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procedure swap_status_preview_panel is begin view_list (status_preview_panel) := not view_list (status_preview_panel); end swap_status_preview_panel; |
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procedure swap_text_box_panel is begin view_list (text_box_panel) := not view_list (text_box_panel); end swap_text_box_panel; |
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view_show : array (view) of access procedure := ( |
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swap_map_preview_panel'access, |
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@@ -44,59 +46,59 @@ procedure main is |
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------------------------------------------------------------------------------------------ |
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procedure move_camera_up is |
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procedure check_move_camera_up is |
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begin |
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core.move_camera_up; |
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core.camera.y := core.clip (core.camera.y, 0, world.map.height - 1); |
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if world.map.clips (core.camera.x, core.camera.y) then |
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core.increment (core.camera.y); |
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move_camera_up; |
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camera.y := clip (camera.y, 0, world.map.height - 1); |
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if world.map.clips (camera.x, camera.y) then |
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increment (camera.y); |
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end if; |
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end move_camera_up; |
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end check_move_camera_up; |
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procedure move_camera_down is |
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procedure check_move_camera_down is |
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begin |
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core.move_camera_down; |
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core.camera.y := core.clip (core.camera.y, 0, world.map.height - 1); |
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if world.map.clips (core.camera.x, core.camera.y) then |
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core.decrement (core.camera.y); |
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move_camera_down; |
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camera.y := clip (camera.y, 0, world.map.height - 1); |
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if world.map.clips (camera.x, camera.y) then |
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decrement (camera.y); |
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end if; |
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end move_camera_down; |
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end check_move_camera_down; |
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procedure move_camera_left is |
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procedure check_move_camera_left is |
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begin |
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core.move_camera_left; |
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core.camera.x := core.clip (core.camera.x, 0, world.map.width - 1); |
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if world.map.clips (core.camera.x, core.camera.y) then |
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core.increment (core.camera.x); |
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move_camera_left; |
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camera.x := clip (camera.x, 0, world.map.width - 1); |
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if world.map.clips (camera.x, camera.y) then |
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increment (camera.x); |
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end if; |
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end move_camera_left; |
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end check_move_camera_left; |
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procedure move_camera_right is |
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procedure check_move_camera_right is |
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begin |
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core.move_camera_right; |
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core.camera.x := core.clip (core.camera.x, 0, world.map.width - 1); |
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if world.map.clips (core.camera.x, core.camera.y) then |
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core.decrement (core.camera.x); |
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move_camera_right; |
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camera.x := clip (camera.x, 0, world.map.width - 1); |
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if world.map.clips (camera.x, camera.y) then |
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decrement (camera.x); |
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end if; |
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end move_camera_right; |
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end check_move_camera_right; |
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procedure ui_main_style is |
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begin |
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ui.active := ui.style'val ((ui.style'pos (ui.active) + 1) mod (ui.style'pos (ui.style'last) + 1)); |
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end ui_main_style; |
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procedure zoom_in is begin core.zoom := 2; end zoom_in; |
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procedure zoom_out is begin core.zoom := 1; end zoom_out; |
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signal_list : constant array (core.signal_code) of access procedure := ( |
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core.signal_up => move_camera_up'access, |
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core.signal_down => move_camera_down'access, |
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core.signal_left => move_camera_left'access, |
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core.signal_right => move_camera_right'access, |
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core.signal_v => ui_main_style'access, |
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core.signal_kp_add => zoom_in'access, |
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core.signal_kp_subtract => zoom_out'access, |
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others => core.idle'access |
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procedure zoom_in is begin zoom := 2; end zoom_in; |
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procedure zoom_out is begin zoom := 1; end zoom_out; |
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signal_list : constant array (signal_code) of access procedure := ( |
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signal_up => check_move_camera_up'access, |
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signal_down => check_move_camera_down'access, |
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signal_left => check_move_camera_left'access, |
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signal_right => check_move_camera_right'access, |
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signal_v => ui_main_style'access, |
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signal_kp_add => zoom_in'access, |
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signal_kp_subtract => zoom_out'access, |
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others => idle'access |
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); |
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------------------------------------------------------------------------------------------ |
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@@ -113,11 +115,11 @@ procedure main is |
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if not view_list (status_preview_panel) then |
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side_panel := 0; |
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else |
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side_panel := core.window_width / 4; |
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side_panel := window_width / 4; |
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end if; |
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-- |
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preview_width := core.window_width - side_panel; |
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preview_height := core.window_height - text_box_height; |
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preview_width := window_width - side_panel; |
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preview_height := window_height - text_box_height; |
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text_box_height := 32; |
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-- |
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world.draw; |
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@@ -132,17 +134,17 @@ procedure main is |
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end if; |
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-- |
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if view_list (text_box_panel) then |
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ui.draw_help_box (0, core.window_height - text_box_height, core.window_width - core.icon * (view'pos (view'last) + 1), text_box_height); |
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ui.draw_help_box (0, window_height - text_box_height, window_width - icon * (view'pos (view'last) + 1), text_box_height); |
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end if; |
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-- |
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for index in view loop |
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ui.draw_icon (view_icon (index), view_text (index), |
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core.window_width - core.icon * (view'pos (view'last) + 1) + core.icon * view'pos (index), |
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core.window_height - text_box_height, |
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window_width - icon * (view'pos (view'last) + 1) + icon * view'pos (index), |
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window_height - text_box_height, |
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view_show (index)); |
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end loop; |
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-- |
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signal_list (core.signal_mode).all; |
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signal_list (signal_mode).all; |
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-- |
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--~magic.menu (0, 0, true); |
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--~might.menu (0, 0, true); |
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@@ -156,18 +158,18 @@ procedure main is |
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begin |
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core.dash; |
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core.echo (core.comment, "Copyright (C) 2024 -- Ognjen 'xolatile' Milan Robovic"); |
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core.echo (core.comment, "Version -- 1.0.0"); |
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core.echo (core.comment, "License -- GNU/GPLv3+"); |
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core.echo (core.comment, "Xhads is free software, you can redistribute it and modify it under the terms of the GNU General Public License by Free Software Foundation."); |
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core.dash; |
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dash; |
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echo (comment, "Copyright (C) 2024 -- Ognjen 'xolatile' Milan Robovic"); |
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echo (comment, "Version -- 1.0.0"); |
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echo (comment, "License -- GNU/GPLv3+"); |
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echo (comment, "Xhads is free software, you can redistribute it and modify it under the terms of the GNU General Public License by Free Software Foundation."); |
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dash; |
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core.initialize; |
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initialize; |
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ui.configure; |
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core.play (core.import_song (core.c_string ("./song/main_menu.ogg")).index); |
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play (import_song (c_string ("./song/main_menu.ogg")).index); |
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attribute.configure; |
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skill.configure; |
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@@ -183,40 +185,40 @@ begin |
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world.make (world.swamp, 120, 60); |
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core.dash; |
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core.echo (core.success, "Successfully initialized game data, entering main gameplay loop."); |
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core.dash; |
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dash; |
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echo (success, "Successfully initialized game data, entering main gameplay loop."); |
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dash; |
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for index in view loop |
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view_icon (index) := core.import_sprite ("./sprite/ui/icon/" & core.lowercase (view'image (index)) & ".png", 1, 1); |
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view_icon (index) := import_sprite ("./sprite/ui/icon/" & lowercase (view'image (index)) & ".png", 1, 1); |
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end loop; |
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ui.active := ui.imp; |
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core.camera := (1, 1); |
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camera := (1, 1); |
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------------------------------------------------------------------------------------------ |
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introduction_loop: loop |
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core.synchronize; |
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synchronize; |
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-- |
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exit when core.signal_code'pos (core.signal_mode) = core.signal_code'pos (core.signal_space); |
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exit when signal_mode = signal_space; |
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-- |
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introduction; |
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end loop introduction_loop; |
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gameplay_loop: loop |
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core.synchronize; |
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synchronize; |
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-- |
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exit when core.engine_active = false; |
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exit when engine_active = false; |
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-- |
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gameplay; |
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end loop gameplay_loop; |
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------------------------------------------------------------------------------------------ |
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core.deinitialize; |
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deinitialize; |
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core.dash; |
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dash; |
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end main; |