with core, resource, item, unit, construction; package world is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type codex is ( ash, cave, grass, rough, snow, swamp ); ------------------------------------------------------------------------------------------ type entity is record index, x, y : integer; end record; type block_array is array (natural range <>, natural range <>) of integer; type entity_array is array (natural range <>) of entity; type information is record terrain : codex; width : natural; height : natural; block : access block_array; landmark : access entity_array; construction : access entity_array; end record; ------------------------------------------------------------------------------------------ map : information; ------------------------------------------------------------------------------------------ procedure configure; procedure make (index : in codex; width, height : in natural); procedure draw (x, y, width, height : in integer; show_grid : in boolean); ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end world;