with core, ui, skill; use skill; package body skill is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type sprite_array is array (codex) of core.sprite; ------------------------------------------------------------------------------------------ icon : sprite_array; ------------------------------------------------------------------------------------------ procedure configure is begin for index in codex loop declare folder : constant string := core.lowercase (ui.style'image (ui.active)); file : constant string := core.lowercase (codex'image (index)); begin icon (index) := core.load_sprite ("./sprite/menu/" & folder & "/skill/" & file & ".png", 1, 1); end; end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (index : in codex; x, y : in integer) is begin core.draw (icon (index), x, y); end draw; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end skill;