with core, item; use item; package body item is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type sprite_array is array (codex) of core.sprite; ------------------------------------------------------------------------------------------ sprite : sprite_array; ------------------------------------------------------------------------------------------ procedure configure is begin for index in codex loop --~declare --~folder : constant string := core.lowercase (school'image (trait (index).kind)); --~file : constant string := core.lowercase (codex'image (index)); --~begin --~icon (index) := core.load_sprite ("sprite/ui/item/" & folder & "/" & file & ".png", 1, 1); --~end; sprite (index) := core.load_sprite ("sprite/item/" & core.lowercase (codex'image (index)) & ".png", 1, 1); end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (index : in codex; x, y : in integer) is begin core.draw (sprite (index), x, y); end draw; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end item;