-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic -- -- GNU General Public Licence (version 3 or later) with core, ui; package body attribute is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ icon : array (enumeration) of core.sprite; ------------------------------------------------------------------------------------------ procedure configure is structure : ui.structure; begin core.echo (core.comment, "Configuring attribute components..."); -- structure.title := "Attribute Menu "; structure.toggle := core.signal_a; structure.show := false; structure.center := false; structure.resize := true; structure.x := 60; structure.y := 100; structure.gui_n := count; -- ui.add_structure (data => structure); -- for index in enumeration loop icon (index) := core.import_sprite (core.folder & "/icon/attribute/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1); -- ui.add_structure_button (icon => icon (index), name => trait (index).name, text => trait (index).text); end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw_points (data : in points := (others => (0, 0)); x : in integer := 0; y : in integer := 0) is move_x : integer := x; begin for index in enumeration loop ui.draw_icon (icon (index), trait (index).text, move_x, y); ui.draw_text_box (move_x, y + core.icon, core.icon, core.icon); ui.write (data (index).value'image, move_x + 4, y + core.icon + 8, (255, 255, 255, 255), 15, true); -- move_x := move_x + core.icon; end loop; end draw_points; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end attribute;