with core, effect, might; use might; package body might is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type sprite_array is array (codex) of core.sprite; ------------------------------------------------------------------------------------------ icon : sprite_array; ------------------------------------------------------------------------------------------ procedure configure is begin core.echo (core.comment, "Configuring might components..."); -- for index in codex loop declare folder : constant string := core.lowercase (school'image (trait (index).kind)); file : constant string := core.lowercase (codex'image (index)); begin icon (index) := core.load_sprite ("./sprite/might/" & folder & "/" & file & ".png", 1, 1); end; end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (value : in codex; x, y : in integer) is begin core.draw (icon (value), x, y); end draw; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end might;