-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic -- -- GNU General Public Licence (version 3 or later) with core, ui, effect, resource, faction; package body construction is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ procedure configure is begin core.echo (core.comment, "Configuring construction components..."); -- for index in enumeration loop declare folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind)); file : constant string := core.lowercase (enumeration'image (index)); begin sprite (index) := core.import_sprite (core.folder & "/game/construction/" & folder & "/" & file & ".png", trait (index).frames, 1); end; end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (index : in enumeration; x, y : in integer) is begin core.draw (sprite (index), x, y); end draw; ------------------------------------------------------------------------------------------ procedure draw_plus (index : in enumeration; x, y : in integer) is use type core.cursor_code; begin draw (index, x, y); -- if core.cursor_inside (x, y, sprite (index).width, sprite (index).height) and core.cursor_mode = core.cursor_right and not ui.prioritize then core.write_text_box (trait (index).name); end if; end draw_plus; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end construction;