-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic -- -- GNU General Public Licence (version 3 or later) with core, effect, attribute, faction; package item is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type slot is ( with_body, full_body, head, chest, hands, feet, neck, main_hand, off_hand, bag, cloak, additional ); type enumeration is ( --~bone_chestplate, --~bronze_chestplate, --~chainmail_chestplate, --~crystal_chestplate, --~golden_chestplate, --~iron_chestplate, --~leather_chestplate, --~mithril_chestplate, --~steel_chestplate, --~bone_greaves, --~bronze_greaves, --~chainmail_greaves, --~crystal_greaves, --~golden_greaves, --~iron_greaves, --~leather_greaves, --~mithril_greaves, --~steel_greaves, black_tunic, blue_tunic, cyan_tunic, green_tunic, grey_tunic, lime_tunic, orange_tunic, pink_tunic, purple_tunic, red_tunic, white_tunic, yellow_tunic --~bone_gauntlets, --~bronze_gauntlets, --~chainmail_gauntlets, --~crystal_gauntlets, --~golden_gauntlets, --~iron_gauntlets, --~leather_gauntlets, --~mithril_gauntlets, --~steel_gauntlets, --~bone_helmet, --~bronze_helmet, --~chainmail_helmet, --~crystal_helmet, --~golden_helmet, --~iron_helmet, --~leather_helmet, --~mithril_helmet, --~steel_helmet, --~bone_axe, --~bone_battleaxe, --~bone_bow, --~bone_mace, --~bone_spear, --~bone_sword, --~bronze_axe, --~bronze_greatsword, --~bronze_mace, --~bronze_spear, --~bronze_sword, --~club, --~crystal_bow, --~crystal_greatsword, --~crystal_mace, --~crystal_spear, --~crystal_sword, --~golden_axe, --~golden_battleaxe, --~golden_bow, --~golden_greatsword, --~golden_sword, --~iron_axe, --~iron_bow, --~iron_mace, --~iron_spear, --~iron_sword, --~jade_axe, --~jade_battleaxe, --~jade_greatsword, --~jade_mace, --~jade_spear, --~jade_sword, --~maul, --~mithril_axe, --~mithril_battleaxe, --~mithril_bow, --~mithril_mace, --~mithril_spear, --~sledge_hammer, --~spiked_club, --~spiked_staff, --~staff, --~steel_battleaxe, --~steel_bow, --~steel_greatsword, --~steel_mace, --~steel_sword, --~wooden_bow, --~wooden_greatsword, --~wooden_sword, --~golden_necklace, --~bronze_shield, --~crystal_shield, --~golden_shield, --~iron_shield, --~mithril_shield, --~steel_shield, --~wooden_shield ); ------------------------------------------------------------------------------------------ type information is record name : core.short_string; kind : slot; attributes : attribute.points; favor : faction.enumeration; evoke : effect.enumeration; end record; ------------------------------------------------------------------------------------------ count : constant natural := enumeration'pos (enumeration'last) + 1; trait : constant array (enumeration) of information := ( ("Grey Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("White Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Black Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Red Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Green Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Blue Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Yellow Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Orange Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Cyan Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Lime Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Pink Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none), ("Purple Tunic ", full_body, (0, 1, 0, 1, 0, 0), faction.neutral, effect.none) ); ------------------------------------------------------------------------------------------ procedure configure; procedure draw (index : in enumeration; x, y : in integer); ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end item;