-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic -- -- GNU General Public Licence (version 3 or later) with core; package skill is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type enumeration is ( none, alchemy, archery, architecture, athletics, diplomacy, estates, exploration, leadership, logistics, medicine, mercantile, mysticism, necromancy, resistance, skirmish, sorcery, tactics, thaumaturgy, pyrokinesis, hydrokinesis, aerokinesis, khousokinesis, phosokinesis, eremnokinesis ); ------------------------------------------------------------------------------------------ type definition is record name : access string := new string'("--"); text : access string := new string'("--"); end record; type point is record index : enumeration := enumeration'first; value : natural := 0; limit : natural := 0; end record; subtype limit is natural range 0 .. 7; type points is array (limit) of point; ------------------------------------------------------------------------------------------ count : constant natural := enumeration'pos (enumeration'last) + 1; description : constant array (enumeration) of definition := ( none => (others => <>), -- alchemy => (new string'("Alchemy"), new string'("Alchemy skill determines effectiveness of your vials and potions.")), archery => (new string'("Archery"), new string'("Archery skill determines effectiveness and range or your archers.")), architecture => (new string'("Architecture"), new string'("Architecture decreases time spent on building constructions.")), athletics => (new string'("Athletics"), new string'("Athletics increases movement speed of all your units, since they train.")), diplomacy => (new string'("Diplomacy"), new string'("Diplomacy helps you to avoid starting a battle you can't win.")), estates => (new string'("Estates"), new string'("Estates makes you the ultimate crypto-bro, establishing a blockchain.")), exploration => (new string'("Exploration"), new string'("Exploration is quite self-explanatory by its' name, seriously.")), leadership => (new string'("Leadership"), new string'("Leadership is the default skill for any true chad, like God intended.")), logistics => (new string'("Logistics"), new string'("Logistics is a nightmare in real life, but this is only a game.")), medicine => (new string'("Medicine"), new string'("Medicine skill makes you swallow pills like a kid in a drugstore.")), mercantile => (new string'("Mercantile"), new string'("Mercantile is the skill of any true-born nosy person, otherwise useless.")), mysticism => (new string'("Mysticism"), new string'("Mysticism allows you to have 60 cats, drink wine and talk weird.")), necromancy => (new string'("Necromancy"), new string'("Necromancy lets you not to waste the bones after every battle.")), resistance => (new string'("Resistence"), new string'("Resistence skill increases defense points of all your units slightly.")), skirmish => (new string'("Skirmish"), new string'("Skirmish makes your units go berserk when they have little health left.")), sorcery => (new string'("Sorcery"), new string'("Sorcery skill is appropriately named useless skill to have in real life.")), tactics => (new string'("Tactics"), new string'("Tactics is the opposite of skirmish, master it and lose in every battle.")), thaumaturgy => (new string'("Thaumaturgy"), new string'("Thaumaturgy lets you do nothing, and hope that the best will happen.")), pyrokinesis => (new string'("Pyrokinesis"), new string'("Pyrokinesis helps you to start fire quicker while cooking pork in camp.")), hydrokinesis => (new string'("Hydrokinesis"), new string'("Hydrokinesis skill is for people who really like to drink water.")), aerokinesis => (new string'("Aerokinesis"), new string'("Aerokinesis lets you fly, summon winds and then fall down.")), khousokinesis => (new string'("Khousokinesis"), new string'("Khousokinesis is an essential skill for any proper farmer here.")), phosokinesis => (new string'("Phosokinesis"), new string'("Phosokinesis allows you to bend the light and summon flying lamps.")), eremnokinesis => (new string'("Eremnokinesis"), new string'("Eremnokinesis skill is for lonely, sad and depressed people only.")) ); icon : array (enumeration) of core.sprite; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end skill;