-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic -- -- GNU General Public Licence (version 3 or later) with core, effect, attribute, faction, equipment; package unit is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type enumeration is ( none, dwarf_villager, dwarf_miner, dwarf_blacksmith, dwarf_hunter, dwarf_bowman, dwarf_warrior, dwarf_axeman, dwarf_crossbowman, dwarf_berserker, dwarf_guard, dwarf_elite_guard, dwarf_war_druid, dwarf_pig_rider, dwarf_boar_rider, dwarf_giant_mole_rider, dwarf_siegebowman, dwarf_knight, dwarf_flag_carrier ); ------------------------------------------------------------------------------------------ type definition is record name : access string := new string'("--"); kind : faction.enumeration := faction.neutral; attributes : attribute.bonus := (others => 0); hiring_fee : natural := 0; weekly_fee : natural := 0; battle_fee : natural := 0; equipments : equipment.equip_array := equipment.default; end record; type information is record index : enumeration := enumeration'first; state : core.animation := core.idle; x : integer := 0; y : integer := 0; health : core.point := (12, 12); mana : core.point := (12, 12); stamina : core.point := (12, 12); end record; type informations is array (natural range <>) of information; --~bone_chestplate, bronze_chestplate, chainmail_chestplate, crystal_chestplate, golden_chestplate, iron_chestplate, --~leather_chestplate, mithril_chestplate, steel_chestplate, bone_greaves, bronze_greaves, chainmail_greaves, --~crystal_greaves, golden_greaves, iron_greaves, leather_greaves, mithril_greaves, steel_greaves, --~black_tunic, blue_tunic, cyan_tunic, green_tunic, grey_tunic, lime_tunic, --~orange_tunic, pink_tunic, purple_tunic, red_tunic, white_tunic, yellow_tunic, --~bone_gauntlets, bronze_gauntlets, chainmail_gauntlets, crystal_gauntlets, golden_gauntlets, iron_gauntlets, --~leather_gauntlets, mithril_gauntlets, steel_gauntlets, bone_helmet, bronze_helmet, chainmail_helmet, --~crystal_helmet, golden_helmet, iron_helmet, leather_helmet, mithril_helmet, steel_helmet, --~bone_axe, bone_battleaxe, bone_bow, bone_mace, bone_spear, bone_sword, --~bronze_axe, bronze_greatsword, bronze_mace, bronze_spear, bronze_sword, club, --~crystal_bow, crystal_greatsword, crystal_mace, crystal_spear, crystal_sword, golden_axe, --~golden_battleaxe, golden_bow, golden_greatsword, golden_sword, iron_axe, iron_bow, --~iron_mace, iron_spear, iron_sword, jade_axe, jade_battleaxe, jade_greatsword, --~jade_mace, jade_spear, jade_sword, maul, mithril_axe, mithril_battleaxe, --~mithril_bow, mithril_mace, mithril_spear, sledge_hammer, spiked_club, spiked_staff, --~staff, steel_battleaxe, steel_bow, steel_greatsword, steel_mace, steel_sword, --~wooden_bow, wooden_greatsword, wooden_sword, golden_necklace, bronze_shield, crystal_shield, --~golden_shield, iron_shield, mithril_shield, steel_shield, wooden_shield, wooden_armour, --~fur_armour, fur_greaves, fur_gauntlets, red_hood, white_hood, wooden_helmet, --~human_helmet, human_armour, elven_helmet, elven_armour, orcish_helmet, orcish_armour, --~black_robe, cyan_robe, lime_dress, magenta_dress, orange_robe, pink_dress, --~red_robe, sexy_dress, white_robe, lime_robe, orange_hood, fur_helmet, --~black_hood, cyan_hood, lime_hood --~full_body, head, chest, hands, --~feet, neck, main_hand, off_hand ------------------------------------------------------------------------------------------ count : constant natural := enumeration'pos (enumeration'last) + 1; description : constant array (enumeration) of definition := ( none => (others => <>), -- dwarf_villager => (new string'("Villager"), faction.dwarf, (2, 1, 1, 1, 2, 1), 2, 1, 1, ( equipment.grey_tunic, equipment.none, equipment.none, equipment.none, equipment.none, equipment.none, equipment.club, equipment.none)), dwarf_miner => (new string'("Miner"), faction.dwarf, (2, 1, 1, 1, 2, 1), 2, 1, 1, ( equipment.grey_tunic, equipment.none, equipment.none, equipment.fur_gauntlets, equipment.fur_greaves, equipment.none, equipment.pickaxe, equipment.none)), dwarf_blacksmith => (new string'("Blacksmith"), faction.dwarf, (2, 1, 1, 1, 2, 1), 3, 1, 2, ( equipment.grey_tunic, equipment.leather_helmet, equipment.none, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.sledge_hammer, equipment.none)), dwarf_hunter => (new string'("Hunter"), faction.dwarf, (2, 1, 1, 1, 2, 1), 3, 2, 2, ( equipment.grey_tunic, equipment.none, equipment.leather_chestplate, equipment.fur_gauntlets, equipment.fur_greaves, equipment.none, equipment.wooden_bow, equipment.none)), dwarf_bowman => (new string'("Bowman"), faction.dwarf, (2, 1, 1, 1, 2, 1), 5, 3, 2, ( equipment.blue_tunic, equipment.leather_helmet, equipment.iron_chestplate, equipment.none, equipment.leather_greaves, equipment.none, equipment.iron_bow, equipment.none)), dwarf_warrior => (new string'("Warrior"), faction.dwarf, (2, 1, 1, 1, 2, 1), 7, 3, 3, ( equipment.blue_tunic, equipment.leather_helmet, equipment.iron_chestplate, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.iron_mace, equipment.wooden_shield)), dwarf_axeman => (new string'("Axeman"), faction.dwarf, (2, 1, 1, 1, 2, 1), 7, 3, 3, ( equipment.blue_tunic, equipment.leather_helmet, equipment.iron_chestplate, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.iron_axe, equipment.wooden_shield)), dwarf_crossbowman => (new string'("Crossbowman"), faction.dwarf, (2, 1, 1, 2, 2, 1), 7, 5, 3, ( equipment.blue_tunic, equipment.iron_helmet, equipment.iron_chestplate, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.light_crossbow, equipment.none)), dwarf_berserker => (new string'("Berserker"), faction.dwarf, (3, 2, 1, 3, 3, 1), 7, 3, 5, ( equipment.blue_pants, equipment.none, equipment.none, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.iron_axe, equipment.none)), dwarf_guard => (new string'("Guard"), faction.dwarf, (2, 3, 1, 3, 2, 1), 17, 5, 3, ( equipment.cyan_tunic, equipment.iron_helmet, equipment.iron_chestplate, equipment.leather_gauntlets, equipment.leather_greaves, equipment.none, equipment.iron_spear, equipment.iron_shield)), dwarf_elite_guard => (new string'("Elite Guard"), faction.dwarf, (3, 3, 1, 3, 2, 1), 23, 7, 2, ( equipment.cyan_tunic, equipment.mithril_helmet, equipment.mithril_chestplate, equipment.steel_gauntlets, equipment.steel_greaves, equipment.none, equipment.mithril_spear, equipment.steel_shield)), dwarf_war_druid => (new string'("War Druid"), faction.dwarf, (1, 1, 3, 1, 1, 1), 23, 3, 0, ( equipment.black_robe, equipment.black_hood, equipment.mithril_chestplate, equipment.none, equipment.none, equipment.none, equipment.staff_of_earth, equipment.none)), dwarf_pig_rider => (new string'("Pig Rider"), faction.dwarf, others => <>), -- todo dwarf_boar_rider => (new string'("Boar Rider"), faction.dwarf, others => <>), -- todo dwarf_giant_mole_rider => (new string'("Giant Mole Rider"), faction.dwarf, others => <>), -- todo dwarf_siegebowman => (new string'("Siegebowman"), faction.dwarf, others => <>), -- todo dwarf_knight => (new string'("Knight"), faction.dwarf, (5, 3, 2, 3, 3, 1), 29, 7, 13, ( -- todo equipment.cyan_robe, equipment.mithril_helmet, equipment.mithril_chestplate, equipment.mithril_gauntlets, equipment.mithril_greaves, equipment.none, equipment.mithril_battleaxe, equipment.mithril_shield)), dwarf_flag_carrier => (new string'("Flag Carrier"), faction.dwarf, (5, 3, 2, 3, 5, 1), 29, 13, 0, ( equipment.cyan_robe, equipment.mithril_helmet, equipment.mithril_chestplate, equipment.mithril_gauntlets, equipment.mithril_greaves, equipment.none, equipment.mithril_mace, equipment.mithril_shield)) ); view_width : constant integer := 64; view_height : constant integer := 96; base : array (faction.enumeration) of core.sprite; icon : array (enumeration) of core.sprite; view : array (enumeration) of core.sprite; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end unit;