with core, ui, attribute; use attribute; package body attribute is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ procedure configure is begin for index in codex loop icon (index) := core.load_sprite ("./sprite/attribute/" & core.lowercase (codex'image (index)) & ".png", 1, 1); end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (index : in codex; x, y : in integer) is begin core.draw (icon (index), x, y); end draw; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end attribute;