with core, effect, magic; use magic; package body magic is ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ type sprite_array is array (codex) of core.sprite; ------------------------------------------------------------------------------------------ icon : sprite_array; ------------------------------------------------------------------------------------------ procedure configure is begin for index in codex loop declare folder : constant string := core.lowercase (school'image (trait (index).kind)); file : constant string := core.lowercase (codex'image (index)); begin icon (index) := core.load_sprite ("./sprite/magic/" & folder & "/" & file & ".png", 1, 1); end; end loop; end configure; ------------------------------------------------------------------------------------------ procedure draw (index : in codex; x, y : in integer) is begin core.draw (icon (index), x, y); end draw; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ end magic;