xhads/source/magic.adb

60 lines
2.4 KiB
Ada

-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
--
-- GNU General Public Licence (version 3 or later)
with core, ui, effect;
package body magic is
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view_width : constant natural := 64;
view_height : constant natural := 64;
view : array (enumeration) of core.sprite;
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procedure configure is
begin
core.echo (core.comment, "Configuring magic components...");
--
for index in enumeration loop
declare folder : constant string := core.lowercase (school'image (trait (index).kind));
file : constant string := core.lowercase (enumeration'image (index));
begin
view (index) := core.import_sprite (core.folder & "/view/magic/" & folder & "/" & file & ".png", 1, 1);
end;
end loop;
end configure;
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procedure draw (index : in enumeration; x, y : in integer) is
begin
ui.draw_sprite (view (index), trait (index).text, x, y, 0);
end draw;
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procedure menu (x, y : in integer; center : in boolean) is
offset : constant integer := core.icon;
width : constant integer := count * view_width + (count + 1) * offset + offset / 2;
height : constant integer := view_height + 2 * offset + offset / 2;
move_x : constant integer := (if center then (core.window_width - width) / 2 else x);
move_y : constant integer := (if center then (core.window_height - height) / 2 else y);
begin
ui.draw_tiny_menu (x => move_x,
y => move_y,
width => width,
height => height);
--
for index in enumeration loop
draw (index, move_x + offset + enumeration'pos (index) * (offset + view_width), move_y + offset);
end loop;
end menu;
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end magic;