64 lines
2.5 KiB
Ada
64 lines
2.5 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, ui, attribute, skill, resource, faction;
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package body chad is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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sprite : array (enumeration) of core.sprite;
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pepe_the_frog : core.sprite;
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alice_the_mad : core.sprite;
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------------------------------------------------------------------------------------------
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procedure configure is
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begin
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core.echo (core.comment, "Configuring chad components...");
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--
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pepe_the_frog := core.import_sprite ("./sprite/unit/pepe_the_frog.png", 4, 6);
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alice_the_mad := core.import_sprite ("./sprite/unit/alice_the_mad.png", 4, 6);
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--
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for index in enumeration loop
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--~sprite (index) := core.import_sprite ("./sprite/chad/" & core.lowercase (enumeration'image (index)) & ".png", 4, 6);
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null;
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end loop;
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end configure;
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------------------------------------------------------------------------------------------
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procedure draw (index : in enumeration; x, y : in integer) is
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begin
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core.draw (sprite (index), x, y);
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end draw;
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------------------------------------------------------------------------------------------
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procedure draw_data (player : in data; x, y : in integer) is
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begin
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attribute.draw_points (player.attributes, x, y, true);
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skill.draw_points (player.skills, x + core.icon * 3, y, true);
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resource.draw_points (player.resources, x + core.icon * 6, y, false);
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end draw_data;
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------------------------------------------------------------------------------------------
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procedure draw_pepe is
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begin
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core.draw (pepe_the_frog, (core.window_width - core.base) / 2, (core.window_height - core.base) / 2);
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end draw_pepe;
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------------------------------------------------------------------------------------------
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procedure draw_alice is
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begin
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core.draw (alice_the_mad, (core.window_width - core.base) / 2, (core.window_height - core.base) / 2);
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end draw_alice;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end chad;
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