46 lines
2.3 KiB
Ada
46 lines
2.3 KiB
Ada
with core, attribute, skill, resource;
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package faction is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type codex is (
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neutral, castle, stronghold, inferno, tower, conflux,
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necropolis, rampart, fortress, dungeon
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);
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------------------------------------------------------------------------------------------
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type information is
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record
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name : core.short_string;
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attribute_bonus : attribute.codex;
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skill_bonus : skill.codex;
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resource_bonus : resource.codex;
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end record;
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type trait_array is array (codex) of information;
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trait : constant trait_array := (
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("Neutral ", attribute.attack, skill.tactics, resource.gold),
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("Castle ", attribute.attack, skill.archery, resource.ore),
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("Stronghold ", attribute.defense, skill.offense, resource.wood),
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("Inferno ", attribute.power, skill.fire_magic, resource.mercury),
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("Tower ", attribute.knowledge, skill.intelligence, resource.gem),
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("Conflux ", attribute.knowledge, skill.sorcery, resource.gem),
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("Necropolis ", attribute.attack, skill.necromancy, resource.sulfur),
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("Rampart ", attribute.defense, skill.scouting, resource.crystal),
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("Fortress ", attribute.defense, skill.resistance, resource.mercury),
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("Dungeon ", attribute.power, skill.archery, resource.ore)
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);
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------------------------------------------------------------------------------------------
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procedure draw (value : in codex; x, y : in integer);
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end faction;
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