103 lines
3.8 KiB
Ada
103 lines
3.8 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, equipment, unit, construction;
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package world is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type biome is (
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ash, sand, grass, rough, snow, swamp
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);
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------------------------------------------------------------------------------------------
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type landmark_index is (
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dead_tree, mossy_rock, palm_tree, pine_tree, pine_forest, reeds,
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rock, snowed_pine_tree, snowed_rock, spiky_rock, wooden_sign, wooden_arrow_sign,
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rune_stone, snowed_rune_stone, mossy_rune_stone, snowed_pine_forest, hyacinths, orchids,
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asters, daffodils
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);
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type landmark_trait is record
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spawn : biome;
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clip : boolean;
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frames : integer;
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end record;
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type entity_trait is record
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index : natural;
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x, y : integer;
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end record;
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type tile_array is array (natural range <>, natural range <>) of integer;
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type clip_array is array (natural range <>, natural range <>) of boolean;
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type view_array is array (natural range <>, natural range <>) of boolean;
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type entity_array is array (natural range <>) of entity_trait;
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type information is record
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kind : biome;
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width : natural;
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height : natural;
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tiles : access tile_array;
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clips : access clip_array;
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views : access view_array;
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landmarks : access entity_array;
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constructions : access entity_array;
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equipments : access entity_array;
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units : access entity_array;
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end record;
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------------------------------------------------------------------------------------------
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biome_count : constant natural := biome'pos (biome'last) + 1;
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tiles : core.sprite;
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landmarks : array (landmark_index) of core.sprite;
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landmark_limit : constant integer := 120;
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landmark_count : constant natural := landmark_index'pos (landmark_index'last) + 1;
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trait : constant array (landmark_index) of landmark_trait := (
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dead_tree => (ash, true, 1),
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mossy_rock => (swamp, true, 1),
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palm_tree => (sand, true, 4),
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pine_tree => (grass, true, 4),
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pine_forest => (grass, true, 4),
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reeds => (swamp, false, 4),
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rock => (sand, true, 1),
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snowed_pine_tree => (snow, true, 4),
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snowed_rock => (snow, true, 1),
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spiky_rock => (ash, true, 1),
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wooden_sign => (grass, false, 1),
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wooden_arrow_sign => (grass, false, 1),
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rune_stone => (grass, true, 4),
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snowed_rune_stone => (snow, true, 1),
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mossy_rune_stone => (swamp, true, 4),
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snowed_pine_forest => (snow, true, 4),
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hyacinths => (grass, false, 1),
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orchids => (grass, false, 1),
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asters => (grass, false, 1),
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daffodils => (grass, false, 1)
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);
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map : information;
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------------------------------------------------------------------------------------------
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procedure configure;
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procedure make (index : in biome; width, height : in natural);
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procedure draw;
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procedure mapshot (file_path : in string);
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procedure reveal_map;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end world;
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