48 lines
2.5 KiB
Ada
48 lines
2.5 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, ui, attribute, skill, resource, material, chad, world;
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use type core.point;
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package body effect is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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procedure apply (data : in information) is
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player : chad.information renames world.map.chads (1);
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--
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attribute_index : attribute.enumeration;
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skill_index : skill.enumeration;
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resource_index : resource.enumeration;
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material_index : material.enumeration;
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begin
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case data.kind is
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when idle => null;
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--
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when modify_attribute => attribute_index := attribute.enumeration'val (data.modifier);
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player.attributes (attribute_index) := player.attributes (attribute_index) + data.amount;
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ui.echo ("Player " & (if data.amount < 0 then "lost" else "gained") & integer'image (abs data.amount) & " "
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& core.bound (attribute.description (attribute_index).name) & " attribute points.");
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--
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when modify_skill => skill_index := skill.enumeration'val (data.modifier);
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player.skills (skill_index) := player.skills (skill_index) + data.amount;
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ui.echo ("Player " & (if data.amount < 0 then "lost" else "gained") & integer'image (abs data.amount) & " "
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& core.bound (skill.description (skill_index).name) & " skill points.");
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--
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when modify_resource => resource_index := resource.enumeration'val (data.modifier);
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player.resources (resource_index) := player.resources (resource_index) + data.amount;
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ui.echo ("Player " & (if data.amount < 0 then "lost" else "gained") & integer'image (abs data.amount) & " "
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& core.bound (resource.description (resource_index).name) & " resource points.");
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--
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when modify_material => material_index := material.enumeration'val (data.modifier);
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player.materials (material_index) := player.materials (material_index) + data.amount;
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ui.echo ("+" & data.amount'image & " " & core.bound (material.description (material_index).name));
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end case;
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end apply;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end effect;
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