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@@ -89,6 +89,17 @@ procedure_t play_game (procedure_t) { |
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block_t * stone_floor = game_block ("Stone Floor", game_symbol ('.', COLOUR_GREY, EFFECT_BOLD), NULL, FALSE, FALSE); |
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block_t * stone_wall = game_block ("Stone Wall", game_symbol ('#', COLOUR_GREY, EFFECT_BOLD), NULL, TRUE, FALSE); |
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//~world_t * world = game_world (300, 100, |
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//~full_fill, game_block ("Grass", game_symbol (',', COLOUR_GREEN, EFFECT_BOLD), NULL, FALSE, FALSE), 0, 0, 0, 0, |
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//~rectangle_fill, game_block ("Stone Floor", game_symbol ('.', COLOUR_GREY, EFFECT_BOLD), NULL, FALSE, FALSE), 5, 9, 2, 4, |
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//~rectangle_line, game_block ("Stone Wall", game_symbol ('#', COLOUR_GREY, EFFECT_BOLD), NULL, TRUE, FALSE), 5, 9, 2, 4, |
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//~create_bots, game_bot ("Goblin", game_symbol ('g', COLOUR_RED, EFFECT_NORMAL), NULL, game_bundle (0, 11, 11), game_bundle (0, 3, 3), game_bundle (0, 23, 23)), 3, 0, 0, 0, |
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//~create_bots, game_bot ("Hob Goblin", game_symbol ('g', COLOUR_RED, EFFECT_BOLD), NULL, game_bundle (0, 17, 17), game_bundle (0, 7, 7), game_bundle (0, 31, 31)), 3, 0, 0, 0, |
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//~create_bots, game_bot ("Orc", game_symbol ('G', COLOUR_RED, EFFECT_NORMAL), NULL, game_bundle (0, 23, 23), game_bundle (0, 5, 5), game_bundle (0, 47, 47)), 3, 0, 0, 0, |
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//~create_bots, game_bot ("Ogre", game_symbol ('G', COLOUR_RED, EFFECT_BOLD), NULL, game_bundle (0, 37, 37), game_bundle (0, 2, 2), game_bundle (0, 83, 83)), 3, 0, 0, 0, |
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//~NULL |
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//~); |
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world_t * world = game_world (300, 100, full_fill, grass, 0, 0, 0, 0, |
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rectangle_fill, stone_floor, 5, 9, 2, 4, |
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rectangle_line, stone_wall, 5, 9, 2, 4, |
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