handmade/include/lib_SDL_common.h
Bubblegumdrop 46b2ed80ae Initial commit.
Another nuke! This time, trying to do a client <-> server thing.

Also a bit of messing with Lua.
2022-01-02 19:28:16 -05:00

22 lines
400 B
C++

#pragma once
#include <string>
#include <GL/glew.h>
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_mixer.h>
#include <SDL_net.h>
#include <SDL_ttf.h>
#include <SDL_opengl.h>
void common_SDL_Init (void);
void common_SDL_Quit (void);
void common_SDL_CreateWindow (SDL_Window**);
int common_SDL_ToggleFullscreen (SDL_Window*);
SDL_Surface* common_SDL_LoadSurfacePath (const std::string&);