764ebe4ce2
Split UDPbase out. Change ShaderProgram to std::unique_ptr<ShaderProgram>. I think I may change Buffer_To_UDPPacketV to some kind of RAII style code. |
||
---|---|---|
glsl | ||
include | ||
src | ||
test | ||
.gitignore | ||
Makefile |
764ebe4ce2
Split UDPbase out. Change ShaderProgram to std::unique_ptr<ShaderProgram>. I think I may change Buffer_To_UDPPacketV to some kind of RAII style code. |
||
---|---|---|
glsl | ||
include | ||
src | ||
test | ||
.gitignore | ||
Makefile |