handmade/include
Bubblegumdrop 764ebe4ce2 Another Buffer_To_UDPPacketV. Yet to test.
Split UDPbase out.

Change ShaderProgram to std::unique_ptr<ShaderProgram>.

I think I may change Buffer_To_UDPPacketV  to some kind of RAII style code.
2022-01-08 21:23:42 -05:00
..
camera.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
cube.h Initial commit. 2022-01-02 19:28:16 -05:00
debug.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
events_common.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
FileIO.h Another Buffer_To_UDPPacketV. Yet to test. 2022-01-08 21:23:42 -05:00
glCheckErrors.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
lib_GL_common.h Initial commit. 2022-01-02 19:28:16 -05:00
lib_lua_common.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
lib_SDL_common.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
object.h Initial commit. 2022-01-02 19:28:16 -05:00
quad.h Initial commit. 2022-01-02 19:28:16 -05:00
SDL_clamp.h Initial commit. 2022-01-02 19:28:16 -05:00
Server.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
shader.h Another Buffer_To_UDPPacketV. Yet to test. 2022-01-08 21:23:42 -05:00
signal_common.h Initial commit. 2022-01-02 19:28:16 -05:00
trim.h Initial commit. 2022-01-02 19:28:16 -05:00
UDPbase.h Another Buffer_To_UDPPacketV. Yet to test. 2022-01-08 21:23:42 -05:00
unused.h Initial commit. 2022-01-02 19:28:16 -05:00
util.h Another Buffer_To_UDPPacketV. Yet to test. 2022-01-08 21:23:42 -05:00