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- One turn consists of two parts in this order:
-
- 1. proposing one rule-change and having it voted on, and
- 2. throwing one die once and adding the number of points on its face to one's
- score.
-
- In mail and computer games (and by extension, if playing on git.lain.church) instead of
- throwing a die, players subtract 291 from the ordinal number of their proposal
- and multiply the result by the fraction of favorable votes it received, rounded
- to the nearest integer. (This yields a number between 0 and 10 for the first
- player, with the upper limit increasing by one each turn; more points are
- awarded for more popular proposals.)
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