Mirror of CollapseOS
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Virgil Dupras 4f7a05e3b7 core: remove cpHLDE пре 4 година
..
fnt recipes/ti84: use a 3x5 font instead of a 5x7 one пре 4 година
sms Move ASCII consts to ascii.h пре 4 година
ti Move ASCII consts to ascii.h пре 4 година
README.md Make the shell a userspace app пре 4 година
acia.asm acia: make GetC blocking пре 4 година
ascii.h Move ASCII consts to ascii.h пре 4 година
blkdev.h Make the shell a userspace app пре 4 година
blockdev.asm Make the shell a userspace app пре 4 година
core.asm core: remove cpHLDE пре 4 година
err.h Rename blockdev's API routines to GetB/PutB пре 4 година
fs.asm core: remove cpHLDE пре 4 година
fs.h Make the shell a userspace app пре 4 година
kbd.asm kbd: squeeze out a few bytes пре 4 година
mmap.asm core: remove cpHLDE пре 4 година
sdc.asm recipes/rc2014/sdcard: use BASIC shell пре 4 година
stdio.asm tools: use BASIC's new while loop пре 4 година
str.asm basic: add if пре 4 година
user.h.example zasm emul: bring back kernel/user distinction пре 5 година

README.md

Kernel

Bits and pieces of code that you can assemble to build a kernel for your machine.

These parts are made to be glued together in a single glue.asm file you write yourself.

This code is designed to be assembled by Collapse OS’ own [zasm][zasm].

Scope

Units in the kernel/ folder is about device driver, abstractions over them as well as the file system. Although a typical kernel boots to a shell, the code for that shell is not considered part of the kernel code (even if, most of the time, it's assembled in the same binary). Shells are considered userspace applications (which live in apps/).