163 lines
6.9 KiB
Markdown
163 lines
6.9 KiB
Markdown
# TRS-80 Model 4p
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The TRS-80 (models 1, 3 and 4) are among the most popular z80 machines. They're
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very nicely designed and I got my hands on a 4p with two floppy disk drives and
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a RS-232 port. In this recipe, we're going to get Collapse OS running on it.
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**This is a work in progress. Collapse OS doesn't run on it yet.**
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## Floppy or RS-232?
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There are many ways to get Collapse OS to run on it. One would involve writing
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it to a floppy. I bought myself old floppy drives for that purpose, but I happen
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to not have any functional computer with a floppy port on it. I still have the
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motherboard of my old pentium, but I don't seem to have a video card for it any
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more.
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Because my 4p has a RS-232 port and because I have equipment to do serial
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communication from modern machines (I didn't have a DB-9 to DB-25 adapter
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though, I had to buy one), I chose that route.
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## Gathering parts
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* A TRS-80 model 4p with a RS-232 port
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* A TRSDOS 6.x disk
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* A means to do serial communication. In my case, that meant:
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* A USB-to-serial device
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* A null modem cable
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* A DB-9 gender changer
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* A DB-9 to DB-25 adapter
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## Overview
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We need to send sizeable binary programs through the RS-232 port and then run
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it. The big challenge here is ensuring data integrity. Sure, serial
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communication has parity check, but it has no helpful way of dealing with
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parity errors. When parity check is enabled and that a parity error occurs, the
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byte is simply dropped on the receiving side. Also, a double bit error could be
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missed by those checks.
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What we'll do here is to ping back every received byte back and have the sender
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do the comparison and report mismatched data.
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Another problem is ASCII control characters. When those are sent across serial
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communication channels, all hell breaks lose. When sending binary data, those
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characters have to be avoided. We use `tools/ttysafe` for that.
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Does TRSDOS have a way to receive this binary inside these constraints? Not to
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my knowledge. As far as I know, the COMM program doesn't allow this.
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What are we going to do? We're going to punch in a binary program to handle that
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kind of reception! You're gonna feel real badass about it too...
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## Testing serial communication
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The first step here is ensuring that you have bi-directional serial
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communication. To do this, first prepare your TRS-80:
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set *cl to com
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setcomm (word=8,parity=no)
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The first line loads the communication driver from the `COM/DRV` file on the
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TRSDOS disk and binds it to `*cl`, the name generally used for serial
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communication devices. The second line sets communication parameters in line
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with what is generally the default on modern machine. Note that I left the
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default of 300 bauds as-is.
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Then, you can run `COMM *cl` to start a serial communication console.
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Then, on the modern side, use your favorite serial communication program and set
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the tty to 300 baud with option "raw". Make sure you have `-parenb`.
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If your line is good, then what you type on either side should echo on the
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other side. If it does not, something's wrong. Debug.
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## Punching in the goodie
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As stated in the overview, we need a program on the TRS-80 that:
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1. Listens to `*cl`
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2. Echoes each character back to `*cl`
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3. Adjusts `ttysafe` escapes
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4. Stores received bytes in memory
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That program has already been written, it's in `recv.asm` in this folder. You
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can get the binary with `zasm < recv.asm | xxd`.
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It's designed to run from offset `0x4000` and write received data in `0x3000`
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and onwards.
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How will you punch that in? The `debug` program! This very useful piece of
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software is supplied in TRSDOS. To invoke it, first run `debug (on)` and then
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press the `BREAK` key. You'll get the debug interface which allows you to punch
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in any data in any memory address. Let's use `0x4000` which is the offset it's
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designed for.
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First, display the `0x4000-0x403f` range with the `d4000<space>` command (I
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always press Enter by mistake, but it's space you need to press). Then, you can
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begin punching in with `h4000<space>`. This will bring up a visual indicator of
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the address being edited. Punch in the stuff with a space in between each byte
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and end the edit session with `x`.
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But wait, it's not that easy! You see those `0xffff` addresses? They're
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placeholders. You need to replace those values with your DCB handle for `*cl`.
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See below.
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## Getting your DCB address
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In the previous step, you need to replace the `0xffff` placeholders in
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`recv.asm` with your "DCB" address for `*cl`. That address is your driver
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"handle". To get it, first get the address where the driver is loaded in
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memory. You can get this by running `device (b=y)`. That address you see next
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to `*cl`? that's it. But that's not our DCB.
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To get your DBC, go explore that memory area. Right after the part where there's
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the `*cl` string, there's the DCB address (little endian). On my setup, the
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driver was loaded in `0x0ff4` and the DCB address was 8 bytes after that, with
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a value of `0x0238`. Don't forget that z80 is little endian. `38` will come
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before `02`.
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## Sending data through the RS-232 port
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Once you're finished punching your program in memory, you can run it with
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`g4000<enter>` (not space). Because it's an infinite loop, your screen will
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freeze. You can start sending your data.
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To that end, there's the `tools/pingpong` program. It takes a device and a
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filename to send. As a test, send anything, but make it go through
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`tools/ttysafe` first (which just takes input from stdin and spits tty-safe
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content to stdout).
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On OpenBSD, the invocation can look like:
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doas ./pingpong /dev/ttyU0 mystuff.ttysafe
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You will be prompted for a key before the contents is sent. This is because on
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OpenBSD, TTY configuration is lost as soon as the TTY is closed, which means
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that you can't just run `stty` before running `pingpong`. So, what you'll do is,
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before you press your key, run `doas stty -f /dev/ttyU0 300 raw` and then press
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any key on the `pingpong` invocation.
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If everything goes well, the program will send your contents, verifying every
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byte echoed back, and then send a null char to indicate to the receiving end
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that it's finished sending. This will end the infinite loop on the TRS-80 side
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and return. That should bring you back to a refreshed debug display and you
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should see your sent content in memory, at the specified address (`0x3040` if
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you didn't change it).
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## Saving that program for later
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If you want to save yourself typing for later sessions, why not save the
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program you've painfully typed to disk? TRSDOS enables that easily. Let's say
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that you typed your program at `0x4000` and that you want to save it to
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`RECV/CMD` on your second floppy drive, you'd do:
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dump recv/cmd:1 (start=x'4000',end=x'4030',tra='4000')
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A memory range dumped this way will be re-loaded at the same offset through
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`load recv/cmd:1`. Even better, `TRA` indicates when to jump after load when
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using the `RUN` command. Therefore, you can avoid all this work above in later
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sessions by simply typing `recv` in the DOS prompt.
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**WIP: that's where we are for now...**
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