evac/Groups.hs

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module Groups where
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import State
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-- Each characters default adjacents
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defFrens :: MainCharacter -> [MainCharacter]
defFrens Asuka = [Rei, Shinji, Misato]
defFrens Shinji = [Rei, Gendo, Ritsuko, Misato, Asuka]
defFrens Rei = [Gendo, Shinji, Asuka]
defFrens Misato = [Asuka, Shinji, Ritsuko]
defFrens Ritsuko = [Misato, Shinji, Gendo]
defFrens Gendo = [Rei, Shinji, Ritsuko]
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-- The group that character x belongs to
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charsGroup :: MainCharacter -> NeoTokyo -> Group
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charsGroup x nt = head $ filter (\g -> x `elem` g) nt
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-- The characters currently grouped with x
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curFrens :: MainCharacter -> NeoTokyo -> [MainCharacter]
curFrens x nt = filter (/= x) $ charsGroup x nt
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-- Remove duplicates, stabily
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uniq :: (Eq a) => [a] -> [a]
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uniq x = reverse $ go x []
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where
go [] al = al
go (c:cs) al = if (c `elem` al) then (go cs al) else (go cs (c:al))
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-- The groups a character is adaject to
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adjGroups :: MainCharacter -> NeoTokyo -> [Group]
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adjGroups x nt = filter (\g -> any (\x -> x `elem` adjFrens) g) (otherGroups x nt)
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where
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adjFrens = uniq $ foldr (++) [] (map defFrens $ charsGroup x nt)
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-- The groups a character isnt in
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otherGroups :: MainCharacter -> NeoTokyo -> [Group]
otherGroups x nt = filter (\g -> not $ x `elem` g) nt
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-- All characters a X is adjacent to
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getAdj :: MainCharacter -> NeoTokyo -> [MainCharacter]
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getAdj x nt = curFrens x nt ++ (foldr (++) [] (adjGroups x nt))
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-- Hurt character x
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hurt :: MainCharacter -> BoardState -> BoardState
hurt x (nt,d)
| x `elem` d = if (curFrens x nt == [])
then (nt, d)
else ([x] : (groupMinusChar x) : (otherGroups x nt), d)
| otherwise = (nt, x:d)
where
groupMinusChar x = (filter (/= x) $ charsGroup x nt)
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-- Attract X and Y
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attract :: MainCharacter -> MainCharacter -> BoardState -> BoardState
attract x y (nt,d)
| x `elem` d = (nt, (filter (/= x) d))
| otherwise = ((uniq (charsGroup x nt ++ charsGroup y nt)) : (otherGroups y (otherGroups x nt)), d)