no clue tbh
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@ -28,3 +28,4 @@ setPlayer pi ps bs = setPlayerLib $ map
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(\(pid,state) -> if (pid == pi) then ps else state) pl
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(\(pid,state) -> if (pid == pi) then ps else state) pl
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where
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where
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pl = (bsPlayerLib bs)
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pl = (bsPlayerLib bs)
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