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unfuarked my formatting

master
Shaun Kerr 5 years ago
parent
commit
d753caa31c
1 changed files with 15 additions and 13 deletions
  1. +15
    -13
      posts/idiots-guide-to-retina.md

+ 15
- 13
posts/idiots-guide-to-retina.md View File

@@ -57,37 +57,37 @@ This card cycles together with your discard piles. When it leaves your discard p

***Thumping***

+0 Range, +0 Power, +1 Priority
+0 Range, +0 Power, +0 Priority

**Reveal, In-Tune**: +1 Power
**Before Activating, In-Tune**: Move up to 1 space.
**Reveal, In-Tune**: +1 Power
**Before Activating, In-Tune**: Move up to 1 space.

***Piercing***

+1 Range, +0 Power, +1 Priority

**Start of Beat, In-Tune**: Push the opponent 1 space.
**In-Tune**: If the opponent would move more than 1 space, reduce that movement to 1 space.
**Start of Beat, In-Tune**: Push the opponent 1 space.
**In-Tune**: If the opponent would move more than 1 space, reduce that movement to 1 space.

***Deep***

+0~1 Range, +0 Power, +0 Priority

**Out-of-Tune**: Stun Immunity
**In-Tune**: This attack does not stun opponents
**Out-of-Tune**: Stun Immunity
**In-Tune**: This attack does not stun opponents

***Reverberating***

+0 Range, -1 Power, +1 Priority
+0 Range, -1 Power, +0 Priority

**Reveal, In-Tune**: +0~1 Range. If the opponent has any positive Power modifiers, +2 Power.
**End of Beat**: Move up to 2 spaces.
**Reveal, In-Tune**: +0~1 Range. If the opponent has any positive Power modifiers, +2 Power.
**End of Beat**: Move up to 2 spaces.

***Booming***

+1~2 Range, -1 Power, -2 Priority

**Start of Beat**: Push the opponent 1 or 2 spaces
**Start of Beat**: Push the opponent 1 or 2 spaces

### Unique Base

@@ -95,7 +95,7 @@ This card cycles together with your discard piles. When it leaves your discard p

1~3 Range, 2 Power, 4 Priority

**End of Beat**: Move up to 1 space. you may swap your discard piles
**End of Beat**: Move up to 1 space. you may swap your discard piles

### Finishers

@@ -105,11 +105,13 @@ This card cycles together with your discard piles. When it leaves your discard p

> It's been a long build up!

Stun Immunity
Stun Immunity
**Reveal, Out-of-Tune**: Remove your form card from your discard piles, and flip it to its **In-Tune** side.

***Blow the Speakers!***

1~2 Range, 7 Power, 6 Priority

> Totally worth it!

**After Activating**: Flip your form card to its Out-of-Tune side and remove it from your discard piles. For the rest of the game you cannot flip your form card.


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