moving sprite, still ugly
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@ -46,6 +46,7 @@ Start:
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game_loop:
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call Wait_VBlank
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call Read_Pad
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call PC_Update
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call Clear_OAM
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ld de, wShadowOAM
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ld hl, Player
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@ -124,12 +124,12 @@ PC_Update:
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jr nz, .last
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ld c, 1
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.last:
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ld a, [rPlayerX]
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ld a, [Player_XPos]
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add c
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ld [rPlayerX], a
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ld a, [rPlayerY]
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ld [Player_XPos], a
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ld a, [Player_YPos]
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add b
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ld [rPlayerY], a
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ld [Player_YPos], a
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.end:
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ret
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