sprite animation testing
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  1. ;-----------------------------------------
  2. ; Animation Test: .i pa .e re .e ci .e vo
  3. ;-----------------------------------------
  4. SECTION "parecivoTiles", ROM0
  5. parecivo_tile_data_size EQU $0110
  6. parecivo_tile_count EQU $11
  7. parecivo_tile_data::
  8. DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
  9. DB $00,$00,$7F,$7F,$40,$40,$4E,$4E,$51,$51,$51,$51,$51,$51,$5E,$5E
  10. DB $00,$00,$FE,$FE,$02,$02,$02,$02,$02,$02,$02,$02,$02,$02,$02,$02
  11. DB $00,$00,$7F,$7F,$40,$40,$57,$57,$48,$48,$48,$48,$48,$48,$48,$48
  12. DB $00,$00,$FE,$FE,$02,$02,$02,$02,$82,$82,$82,$82,$02,$02,$E2,$E2
  13. DB $00,$00,$7F,$7F,$40,$40,$4F,$4F,$50,$50,$50,$50,$50,$50,$50,$50
  14. DB $00,$00,$FE,$FE,$02,$02,$02,$02,$92,$92,$82,$82,$12,$12,$12,$12
  15. DB $00,$00,$7F,$7F,$40,$40,$50,$50,$50,$50,$48,$48,$48,$48,$45,$45
  16. DB $00,$00,$FE,$FE,$02,$02,$42,$42,$42,$42,$82,$82,$82,$82,$02,$02
  17. DB $50,$50,$51,$51,$51,$51,$51,$51,$50,$50,$40,$40,$7F,$7F,$00,$00
  18. DB $E2,$E2,$12,$12,$12,$12,$12,$12,$EA,$EA,$02,$02,$FE,$FE,$00,$00
  19. DB $49,$49,$49,$49,$49,$49,$49,$49,$48,$48,$40,$40,$7F,$7F,$00,$00
  20. DB $12,$12,$12,$12,$E2,$E2,$02,$02,$F2,$F2,$02,$02,$FE,$FE,$00,$00
  21. DB $50,$50,$50,$50,$50,$50,$50,$50,$4F,$4F,$40,$40,$7F,$7F,$00,$00
  22. DB $12,$12,$12,$12,$92,$92,$92,$92,$3A,$3A,$02,$02,$FE,$FE,$00,$00
  23. DB $45,$45,$42,$42,$40,$40,$40,$40,$40,$40,$40,$40,$7F,$7F,$00,$00
  24. DB $32,$32,$4A,$4A,$4A,$4A,$4A,$4A,$32,$32,$02,$02,$FE,$FE,$00,$00