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- ;-----------------
- ; Gameboy Header
- ;-----------------
-
- SECTION "Header", ROM0[$100]
-
- ; Jump to the "Start" label
- ; which we must define ourselves
-
- EntryPoint:
- nop
- jp Start;
-
- ; ROM Header $104 to $150
- RomHeader:
- ; Nintendo Logo $104-$133
- db $CE,$ED,$66,$66,$CC,$0D,$00,$0B,$03,$73,$00,$83,$00,$0C,$00,$0D
- db $00,$08,$11,$1F,$88,$89,$00,$0E,$DC,$CC,$6E,$E6,$DD,$DD,$D9,$99
- db $BB,$BB,$67,$63,$6E,$0E,$EC,$CC,$DD,$DC,$99,$9F,$BB,$B9,$33,$3E
- ; Title (11 characters) $134-$13E
- db "ANIMATION",$00,$00
- ; Manufacturer Code (4 characters) $13F-$142
- db "LATA"
- ; CGB Flag $143
- db $00
- ; Licensee Code (2 characters) $144-$145
- db "00"
- ; SGB Flag $146
- db $00
- ; Cartridge Type $147
- db $00
- ; ROM Size $148
- db $00
- ; RAM Size $149
- db $00
- ; Destination Code $14A
- db $01
- ; Depreciated Licensee Code $14B
- db $33
- ; Version Number $14C
- db $00
- ; Header Checksum $14D
- db $00
- ; Global Checksum $14E-$14F
- db $00, $00
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