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Shape functions and few utility functions...

master
Ognjen Milan Robovic 1 месяц назад
Родитель
Сommit
027dd77c92
2 измененных файлов: 176 добавлений и 77 удалений
  1. +175
    -76
      raylib.ads
  2. +1
    -1
      window.adb

+ 175
- 76
raylib.ads Просмотреть файл

@@ -2093,25 +2093,40 @@ package Raylib is
Convention => C,
External_Name => "UpdateCamera";

--~procedure UpdateCameraPro (Camera *camera, Vector3 movement, Vector3 rotation, float zoom) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Update_Camera_Pro (
Data : access Camera_3D := null;
Movement : Vector_3D := (0.0, 0.0, 0.0);
Rotation : Vector_3D := (0.0, 0.0, 0.0);
Zoom : Float := 0.0
) with
Import => True,
Convention => C,
External_Name => "UpdateCameraPro";

--~procedure SetShapesTexture (Texture2D texture, Rectangle source) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Set_Shapes_Texture (
Data : Texture := No_Texture;
Source : Rectangle := No_Rectangle
) with
Import => True,
Convention => C,
External_Name => "SetShapesTexture";

--~procedure DrawPixel (int posX, int posY, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Pixel (
X : Integer := 0;
Y : Integer := 0;
Tint : Color := White
) with
Import => True,
Convention => C,
External_Name => "DrawPixel";

--~procedure DrawPixelV (Vector2 position, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Pixel_V (
Position : Vector_2D := (0.0, 0.0);
Tint : Color := White
) with
Import => True,
Convention => C,
External_Name => "DrawPixelV";

procedure Draw_Line (
X0 : Integer := 0;
@@ -2124,80 +2139,164 @@ package Raylib is
Convention => C,
External_Name => "DrawLine";

--~procedure DrawLineV (Vector2 startPos, Vector2 endPos, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Line_V (
From : Vector_2D := (0.0, 0.0);
To : Vector_2D := (0.0, 0.0);
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawLineV";

--~procedure DrawLineEx (Vector2 startPos, Vector2 endPos, float thick, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Line_Ex (
From : Vector_2D := (0.0, 0.0);
To : Vector_2D := (0.0, 0.0);
Thick : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawLineEx";

--~procedure DrawLineStrip (Vector2 *points, int pointCount, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Line_Strip (
Points : access Vector_2D := null;
Point_Count : Natural := 0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawLineStrip";

--~procedure DrawLineBezier (Vector2 startPos, Vector2 endPos, float thick, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Line_Bezier (
From : Vector_2D := (0.0, 0.0);
To : Vector_2D := (0.0, 0.0);
Thick : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawLineBezier";

--~procedure DrawCircle (int centerX, int centerY, float radius, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle (
X : Integer := 0;
Y : Integer := 0;
Radius : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircle";

--~procedure DrawCircleSector (Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_Sector (
Center : Vector_2D := (0.0, 0.0);
Radius : Float := 0.0;
From : Float := 0.0;
To : Float := 0.0;
Segments : Integer := 0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircleSector";

--~procedure DrawCircleSectorLines (Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_Sector_Lines (
Center : Vector_2D := (0.0, 0.0);
Radius : Float := 0.0;
From : Float := 0.0;
To : Float := 0.0;
Segments : Integer := 0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircleSectorLines";

--~procedure DrawCircleGradient (int centerX, int centerY, float radius, Color color1, Color color2) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_Gradient (
X : Integer := 0;
Y : Integer := 0;
Radius : Float := 0.0;
Tint_1 : Color := Black;
Tint_2 : Color := White
) with
Import => True,
Convention => C,
External_Name => "DrawCircleGradient";

--~procedure DrawCircleV (Vector2 center, float radius, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_V (
Center : Vector_2D := (0.0, 0.0);
Radius : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircleV";

--~procedure DrawCircleLines (int centerX, int centerY, float radius, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_Lines (
X : Integer := 0;
Y : Integer := 0;
Radius : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircleLines";

--~procedure DrawCircleLinesV (Vector2 center, float radius, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Circle_Lines_V (
Center : Vector_2D := (0.0, 0.0);
Radius : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawCircleLinesV";

--~procedure DrawEllipse (int centerX, int centerY, float radiusH, float radiusV, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Ellipse (
X : Integer := 0;
Y : Integer := 0;
Horizontal : Float := 0.0;
Vertical : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawEllipse";

--~procedure DrawEllipseLines (int centerX, int centerY, float radiusH, float radiusV, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Ellipse_Lines (
X : Integer := 0;
Y : Integer := 0;
Horizontal : Float := 0.0;
Vertical : Float := 0.0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawEllipseLines";

--~procedure DrawRing (Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Ring (
Center : Vector_2D := (0.0, 0.0);
Inner_Radius : Float := 0.0;
Outer_Radius : Float := 0.0;
From : Float := 0.0;
To : Float := 0.0;
Segments : Integer := 0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawRing";

--~procedure DrawRingLines (Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) with
--~Import => True,
--~Convention => C,
--~External_Name => "";
procedure Draw_Ring_Lines (
Center : Vector_2D := (0.0, 0.0);
Inner_Radius : Float := 0.0;
Outer_Radius : Float := 0.0;
From : Float := 0.0;
To : Float := 0.0;
Segments : Integer := 0;
Tint : Color := Black
) with
Import => True,
Convention => C,
External_Name => "DrawRingLines";

procedure Draw_Rectangle (
X : Integer := 0;


+ 1
- 1
window.adb Просмотреть файл

@@ -31,7 +31,7 @@ begin
--
Clear_Background (Sky_Blue);
Draw_Texture (Dragdown, 100, 100, White);
Draw_Text_Pro (Get_Font_Default, Text, (90.0, 90.0), (9.0, 9.0), 0.0, 32.0, 4.0, Red);
Draw_Text (Text, 90, 90);
Draw_FPS (X, Y);
Draw_Line (0, 0, 300, 300, Black);
Draw_Rectangle (120, 120, 30, 60, Blue);


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