Sound functions...
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@ -3777,26 +3777,37 @@ package Raylib is
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Convention => C,
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External_Name => "ResumeSound";
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--~function bool IsSoundPlaying (Sound sound) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Is_Sound_Playing (
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Data : Sound := No_Sound
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) return Logical with
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Import => True,
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Convention => C,
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External_Name => "IsSoundPlaying";
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--~procedure SetSoundVolume (Sound sound, float volume) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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procedure Set_Sound_Volume (
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Data : Sound := No_Sound;
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Volume : Float := 0.0
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) with
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Import => True,
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Convention => C,
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External_Name => "SetSoundVolume";
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--~procedure SetSoundPitch (Sound sound, float pitch) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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--~procedure SetSoundPan (Sound sound, float pan) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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procedure Set_Sound_Pitch (
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Data : Sound := No_Sound;
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Pitch : Float := 0.0
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) with
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Import => True,
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Convention => C,
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External_Name => "SetSoundPitch";
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procedure Set_Sound_Pan (
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Data : Sound := No_Sound;
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Pan : Float := 0.0
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) with
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Import => True,
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Convention => C,
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External_Name => "SetSoundPan";
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################################################################
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--~function Wave WaveCopy (Wave wave) with
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--~Import => True,
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--~Convention => C,
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