README and window,,,

This commit is contained in:
Ognjen Milan Robovic 2024-04-23 12:37:29 -04:00
parent 2908bb46c6
commit 9b449a07b7
2 changed files with 3 additions and 2 deletions

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@ -12,6 +12,7 @@ Important note for users:
- Sorry... - Sorry...
- There are examples, you can compile and run them, this is all still being tested... - There are examples, you can compile and run them, this is all still being tested...
- First of all, run 'sudo sh install.sh', then 'sh compile.sh' and see the results with 'ls' command. Thanks. - First of all, run 'sudo sh install.sh', then 'sh compile.sh' and see the results with 'ls' command. Thanks.
- All files in './example/resource/' folder are under CC0 license, downloaded from opengameart.org.
Compile: Compile:
```bash ```bash

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@ -40,7 +40,7 @@ begin
Begin_Drawing; Begin_Drawing;
Clear_Background (Ray_White); Clear_Background (Ray_White);
-- You can specify all arguments, or use defaults after one point. -- You can specify all arguments, or use defaults after one point.
Draw_Text ("Heyo from Ada." & ASCII.NUL, 4, 4, 32, Black); Draw_Text ("Heyo from Ada." & ASCII.NUL, 4, 4);
-- You can explicitly state all arguments and their values. -- You can explicitly state all arguments and their values.
Draw_Text ( Draw_Text (
Text => To_C_String ("Press Escape key to exit program."), Text => To_C_String ("Press Escape key to exit program."),
@ -51,7 +51,7 @@ begin
); );
-- Or at last, you can specify which arguments won't be defaults. -- Or at last, you can specify which arguments won't be defaults.
Draw_Text ( Draw_Text (
Text => To_C_String ("You can ignore some arguments."), Text => To_C_String ("Deus Vult."),
X => 4, X => 4,
Y => 68 Y => 68
); );