Gesture functions...
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raylib.ads
119
raylib.ads
@ -544,6 +544,7 @@ package Raylib is
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for Index_Range'Size use 16;
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type Pointer is access all System.Address;
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type Strings is access all Character;
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type Vector_2D is record
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X : Float := 0.0;
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@ -1197,7 +1198,7 @@ package Raylib is
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function Get_Monitor_Name (
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Monitor : Integer := 0
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) return Pointer with
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) return Strings with
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Import => True,
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Convention => C,
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External_Name => "GetMonitorName";
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@ -1209,7 +1210,7 @@ package Raylib is
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Convention => C,
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External_Name => "SetClipboardText";
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function Get_Clipboard_Text return Pointer with
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function Get_Clipboard_Text return Strings with
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Import => True,
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Convention => C,
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External_Name => "GetClipboardText";
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@ -1907,7 +1908,7 @@ package Raylib is
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function Get_Gamepad_Name (
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Gamepad : Integer := 0
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) return access Character with
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) return Strings with
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Import => True,
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Convention => C,
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External_Name => "GetGamepadName";
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@ -2060,70 +2061,78 @@ package Raylib is
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Convention => C,
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External_Name => "SetMouseCursor";
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--~function int GetTouchX (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Touch_X return Integer with
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Import => True,
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Convention => C,
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External_Name => "GetTouchX";
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--~function int GetTouchY (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Touch_Y return Integer with
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Import => True,
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Convention => C,
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External_Name => "GetTouchY";
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--~function Vector2 GetTouchPosition (int index) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Touch_Position (
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Index : Integer := 0
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) return Vector_2D with
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Import => True,
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Convention => C,
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External_Name => "GetTouchPosition";
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--~function int GetTouchPointId (int index) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Touch_Point_Id (
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Index : Integer := 0
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) return Integer with
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Import => True,
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Convention => C,
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External_Name => "GetTouchPointId";
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--~function int GetTouchPointCount (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Touch_Point_Count return Integer with
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Import => True,
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Convention => C,
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External_Name => "GetTouchPointCount";
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--~procedure SetGesturesEnabled (unsigned int flags) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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procedure Set_Gestures_Enabled (
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Data : Gesture := Gesture_None
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) with
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Import => True,
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Convention => C,
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External_Name => "SetGesturesEnabled";
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--~function bool IsGestureDetected (unsigned int gesture) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Is_Gesture_Detected (
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Data : Gesture := Gesture_None
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) return Logical with
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Import => True,
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Convention => C,
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External_Name => "IsGestureDetected";
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--~function int GetGestureDetected (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Detected return Integer with
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Import => True,
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Convention => C,
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External_Name => "GetGestureDetected";
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--~function float GetGestureHoldDuration (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Hold_Duration return Float with
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Import => True,
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Convention => C,
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External_Name => "GetGestureHoldDuration";
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--~function Vector2 GetGestureDragVector (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Drag_Vector return Vector_2D with
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Import => True,
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Convention => C,
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External_Name => "GetGestureDragVector";
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--~function float GetGestureDragAngle (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Drag_Angle return Float with
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Import => True,
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Convention => C,
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External_Name => "GetGestureDragAngle";
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--~function Vector2 GetGesturePinchVector (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Pinch_Vector return Vector_2D with
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Import => True,
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Convention => C,
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External_Name => "GetGesturePinchVector";
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--~function float GetGesturePinchAngle (void) with
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--~Import => True,
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--~Convention => C,
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--~External_Name => "";
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function Get_Gesture_Pinch_Angle return Float with
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Import => True,
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Convention => C,
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External_Name => "GetGesturePinchAngle";
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procedure Update_Camera (
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Data : access Camera_3D := null;
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