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共有 2 個檔案被更改,包括 4 行新增2 行删除
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      .gitignore
  2. +2
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      source/render.c

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@@ -0,0 +1,2 @@
source/*.o
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source/render.c 查看文件

@@ -54,13 +54,13 @@ void render_configure (void) {


render_texture [neonui] = LoadTexture ("sprite/neonui.png"); render_texture [neonui] = LoadTexture ("sprite/neonui.png");
render_texture [ui] = LoadTexture ("sprite/ui.png"); render_texture [ui] = LoadTexture ("sprite/ui.png");
render_texture [overui] = LoadTexture ("sprite/hack_overlay_alpha.png");
render_texture [overui] = LoadTexture ("sprite/hack.png");


SetTextureFilter (render_texture [neonui], TEXTURE_FILTER_POINT); SetTextureFilter (render_texture [neonui], TEXTURE_FILTER_POINT);
SetTextureFilter (render_texture [ui], TEXTURE_FILTER_POINT); SetTextureFilter (render_texture [ui], TEXTURE_FILTER_POINT);
SetTextureFilter (render_texture [overui], TEXTURE_FILTER_POINT); SetTextureFilter (render_texture [overui], TEXTURE_FILTER_POINT);


render_texture [orcs] = LoadTexture ("sprite/orcs.png");
render_texture [orcs] = LoadTexture ("sprite/orcs.png"); /* TODO */
render_texture [humans] = LoadTexture ("sprite/humans.png"); render_texture [humans] = LoadTexture ("sprite/humans.png");
render_texture [elves] = LoadTexture ("sprite/elves.png"); render_texture [elves] = LoadTexture ("sprite/elves.png");
render_texture [ashlands] = LoadTexture ("sprite/ashlands.png"); render_texture [ashlands] = LoadTexture ("sprite/ashlands.png");


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