umorna/source/main.c

27 lines
452 B
C

#include "game.h"
#include "render.h"
#include "engine.h"
#include <raylib.h>
int main (void) {
game_configure ();
engine_configure ();
layout_configure ();
while (engine_active != 0) {
layout_synchronize ();
engine_synchronize ();
render_map (camera_x, camera_y);
render_side ();
render_menu (menu_traits, 0, 0, 1, 1, 0);
render_menu (menu_skills, 0, 0, 1, 1, 0);
render_menu (menu_values, 0, 0, 1, 1, 0);
}
return (0);
}