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-- Copyright (c) 2023 - Ognjen 'xolatile' Milan Robovic
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-- Xabina is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either
-- version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
-- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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-- Experimental minimal terminal rogue-like game in Ada programming language. I used to write a lot of Ada programs some time ago, then went in full C and assembly mode, and came
-- back to Ada, but realized that I keep my folders messy... Since it's bothersome to find my old Ada projects and share them here, I decided that the most easy thing to do is to
-- write a new program in Ada, a tiny game. Work in progress, it's messy and ugly for now...
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with core ;
package plant is
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type plant_list is (
OAK_TREE , PINE_TREE , BIRCH_TREE , ACACIA_TREE , APPLE_TREE , PEACH_TREE , ORANGE_TREE , PEAR_TREE ,
BUSH , THORNY_BUSH , TALL_GRASS , REED
) ;
type plant_mark is mod 72 ;
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type plant_constant_type is new core . entity_constant_type with
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record
health_limit : natural := 0 ;
end record ;
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type plant_variable_type is new core . entity_variable_type with
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record
health : natural := 0 ;
end record ;
type plant_constant_list is array ( plant_list ) of plant_constant_type ;
type plant_variable_list is array ( plant_mark ) of plant_variable_type ;
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plant_constant_data : constant plant_constant_list := (
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( core . entity_plant , "Oak Tree " , ' T ' , core . colour . green , core . effect . bold , 11 ) ,
( core . entity_plant , "Pine Tree " , ' T ' , core . colour . green , core . effect . bold , 23 ) ,
( core . entity_plant , "Birch Tree " , ' T ' , core . colour . green , core . effect . bold , 13 ) ,
( core . entity_plant , "Acacia Tree " , ' T ' , core . colour . green , core . effect . bold , 19 ) ,
( core . entity_plant , "Apple Tree " , ' T ' , core . colour . green , core . effect . bold , 17 ) ,
( core . entity_plant , "Peach Tree " , ' T ' , core . colour . green , core . effect . bold , 13 ) ,
( core . entity_plant , "Orange Tree " , ' T ' , core . colour . green , core . effect . bold , 11 ) ,
( core . entity_plant , "Pear Tree " , ' T ' , core . colour . green , core . effect . bold , 13 ) ,
( core . entity_plant , "Bush " , '&' , core . colour . green , core . effect . normal , 5 ) ,
( core . entity_plant , "Thorny Bush " , '&' , core . colour . green , core . effect . normal , 7 ) ,
( core . entity_plant , "Tall Grass " , '%' , core . colour . green , core . effect . normal , 3 ) ,
( core . entity_plant , "Reed " , '%' , core . colour . green , core . effect . normal , 3 )
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) ;
plant_variable_data : plant_variable_list ;
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end plant ;